Sledgehammer Games is seeking a Technical Sound Designer to help craft a fresh AAA audio experience for our next project. You will join a collaborative team, implementing sound assets and real-time audio systems within a hybrid on-site/remote setup at our San Mateo studio.
The role requires at least three years in game audio, shipped title experience, and strong scripting or programming familiarity (Lua/Python/Blueprint). Strong communication and organizational skills are essential.
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