We're looking for professionals who use Blender for 3D animation as part of their day-to-day workflow. Selected contributors will be paid to record their real workflows using a lightweight app we provide. Relevant backgrounds include animators, riggers, motion designers, and game developers who regularly create keyframe animations, character rigs, and motion sequences.
Requirements:
Use our recording software to capture and submit sessions
Record real, day-to-day work - sessions must be continuous and unedited
Avoid capturing confidential, proprietary, or sensitive data (including passwords and personal data)
Idle or low-activity sessions will not be paid
Sample Tasks:
Open a rigged character model in Blender, set keyframes for a basic action (e.g., walk cycle or arm movement), and preview the animation in the viewport.
Adjust the animation using the Graph Editor or Dope Sheet to fine-tune timing and easing between keyframes.
Set up a camera animation, configure the render output settings, and render a short animation sequence as MP4 or PNG frames.
Pay
$3–$20/hr. Payouts weekly on Wednesdays via Stripe or Payoneer.
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Visora is hiring: 3D Animation Tasks using Blender in New York
Visora · New York, NY, USA ·
- Pay:
- $3-$20/hr
- Job type:
- Full Time