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Mundfish is hiring: Technical Artist in New York

Mundfish · New York, NY, USA ·

Job type:
Full Time

We are looking for an experienced Technical Artist to work on ambitious projects using Unreal Engine!
Responsibilities

Development and support of new technical and visual features for projects;
Profiling and optimization of game locations in Unreal Engine;
Working with lighting and materials in cutscenes and game locations;
Conducting performance measurements of various tech art features and solutions.
Requirements

Experience as a Technical Artist in product companies for at least 3 years;
Experience in writing shaders or developing complex visual features;
Experience in releasing large mobile projects or AA-AAA games for PC and consoles using Unreal Engine;
Proficiency in using profiling tools in Unreal Engine.
Contacts

email: [email protected]
Telegram: @MundfishJobs

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