Nintendo Software Technology Corporation in Redmond, WA is seeking a Level Designer to contribute, implement, play-test, and refine game design features with a focus on gameplay. You will prototype from design specs, iterate concepts, and collaborate with senior designers to deliver Nintendo’s high-quality games.
This contract, hybrid in Redmond, requires 0–2 years of level design experience, familiarity with Unity or Unreal, and basic office software skills.
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