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Valve is hiring: 3D Character Artist in Bellevue

Valve · Bellevue, WA, USA ·

Job type:
Full Time

Overview


Valve is an entertainment and technology company that builds and releases experiences worldwide. We are looking for talented character artists experienced in character design and sculpting.


Responsibilities



  • Sculpt high-resolution character models using tools such as ZBrush, Mudbox, or 3DCoat.

  • Create low-resolution model versions for game integration.

  • Author high-quality textures that support PBR workflows.

  • Collaborate with concept artists to iterate on character designs.

  • Work closely with animators to build characters that can move and perform believably.

  • Participate in interdisciplinary design teams, ensuring characters function within the game design context.


Qualifications



  • Experience in character modeling, sculpting, and texturing for games.

  • Proficiency with ZBrush, Mudbox, or 3DCoat, and understanding of PBR pipelines.

  • Strong collaboration skills working with artists, designers, and animators.

  • Ability to translate creative concepts into functional, optimized game assets.


Additional Information


Like most roles at Valve, we do not have headcount targets and are not actively filling a specific position. We hire people based on skill and fit rather than specific credentials or qualifications.


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