You deliver FX shots from brief to final. Create explosions, fire, smoke, debris, destruction and water for large-scale action.
What you will do
Explosions, fire and smoke
Destruction and debris
Water and particles with clean render passes for comp
What we are looking for
2 to 5 years in production
Takes FX shots from brief to final on their own and meets deadlines
Solves technical problems and asks for help early
Houdini simulations: Pyro, RBD, FLIP, Vellum
Real-world physics and scale
Reusable setups (HDA) and optimisation
English at B1 level or higher: all communication inside the company is in English
Software:
Houdini, Karma, Mantra, Redshift
Remote · Project-based · Full time
Our working language is English: all communication inside the company, briefs and feedback are in English. We require English at B1 level or higher.
You can work from Ukraine, the United Kingdom, the countries of the European Union, Norway, Switzerland, Iceland, Moldova, Georgia, Azerbaijan, Armenia, Turkey, the United States and Canada.
#J-18808-Ljbffr

FX Artist Job at UMP in New York
UMP · New York, NY, USA · Remote ·
- Job type:
- Full Time