Lead Artist Games

Sep 16, 2013
Oct 16, 2013
Christian Meister
Full Time
Join our international team, many of whom have recently relocated to Munich to join MegaZebra. The language in the office is English and we'll help you to quickly get settled in, both at work and outside. And, by the way, Munich is constantly voted one of the world's most livable cities, plus, we have the original Oktoberfest…

What you’ll be doing

Work closely with the Chief Product Officer and Game Designers on several social games for mobile and the Facebook platform
The creation of art assets, needed for social/mobile games
Your design will be what the users see every day
Our games are played by millions of users worldwide
• Work with the Art-Director on social games for mobile and the Facebook platform
• Your design will be what the users see every day

Your profile

A minimum of 4 years experience in game development
Very creative person with a passion for games
Self-motivation, excellent English communications skills, and a great team-player attitude
Experience working with a lead artist or art director in developing a unique and cohesive style for games
Superior eye for light, shade, color, and detail in illustration or concept drawing
An exceptional understanding of the human anatomy as well as architectural and environmental design.
An exceptional understanding of form, shape, structure, and silhouette in regards to illustration or concept drawing
Expert-level knowledge of Photoshop, Illustrator, and other graphic design tools
Strong understanding (and opinions) of effective design and advertising solutions
Able to handle multiple tasks at once from different sources of accountability and to meet both milestone and final deadlines with minimal supervision
Able to work well under tight deadlines in a fast-paced, team environment
Proven problem-solving / prototyping ability
Proven ability to mentor effectively


Practical experience in the design and creation of graphics on the web
High media and internet affinity
What we offer

Become part of the company that brought social gaming to Europe
Work in a creative environment
Super-flat hierarchy

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