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[Full Time] Technical Artist (Unity) at Hyper Online (United States)
If the following job requirements and experience match your skills, please ensure you apply promptly.Technical Artist (Unity) Hyper Online, United StatesDate Posted: 27 Jun, 2023Work Location: San Francisco, United StatesSalary Offered: Not SpecifiedJob Type: Full TimeExperience Required: 6+ yearsRemote Work: YesVacancies: 1 availableAbout Hyper Hyper's goal is to build the world's best avatar tools, starting with VTubing as our first use-case. We're now the #1 US VTubing app on iOS, backed by great investors over at Amazon, MakersFund, YCombinator, and more.About the role Hyper is looking for a full-stack technical artist with a deep understanding of Unity. You’ll touch everything from technical art to implementing features in Unity for our avatar stack and designing specs for our avatar platform.Responsibilities include:Building out our Unity tooling and experience.Working closely with another Unity developer.Adapting quickly and prototyping in response to changing needs.Demonstrating expertise through a portfolio of projects.Communicating effectively in a fully remote environment.Minimum qualifications:5+ years of experience with Unity or equivalent public personal projects.Excellent understanding of Unity and fluency in C#.Deep understanding of 3D, rigs, and the creation process pipeline.Familiarity with software development standards and version control.Bonus points if you have an interest in consumer software architecture or augmented reality.About Hyper Online Avatar platform for AI Companions & VTubersCompany Size: