Senior Systems Graphics Software Engineer
Jobright.ai - San Francisco, California, United States, 94199
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Jobright.ai Senior Systems Graphics Software Engineer
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Jobright.ai Get AI-powered advice on this job and more exclusive features. OpenAI is an AI research and deployment company dedicated to ensuring that general-purpose artificial intelligence benefits all of humanity. They are seeking a Systems Graphics Software Engineer to design, optimize, and ship high-performance rendering systems for real-time applications while collaborating with various teams to deliver responsive visuals on resource-constrained devices. Responsibilities: • Build and evolve graphics runtimes and libraries (text/raster, image pipelines, materials/shaders, scene graph) for app/UI developers • Design, implement, and optimize real-time rendering pipelines (2D/3D) using Vulkan or OpenGL ES • Own the display and composition path: swapchains, frame pacing, vsync, color/HDR, and zero-copy buffer flow • Establish performance/quality bars: GPU/CPU profiling, frame-time analysis, memory pressure, power/thermal budgets • Collaborate with camera, vision, and UX to enable compositing, effects, and media/compute interop • Drive reliability: robust startup/shutdown, crash capture, graceful GPU resets, and automated graphics tests in CI Qualifications: Required: • Deep experience shipping graphics or high-performance systems on Linux, Android, or iOS devices • Experience in building UI/rendering frameworks • Familiarity with Vulkan, Metal, or OpenGL ES • Strong C/C++ and modern shading languages experience • Familiarity with display pipelines and windowing/compositors (e.g. DRM/KMS, Wayland, SurfaceFlinger/HWC, macOS/iOS render server, IOMobileFramebuffer) • Proven track record shipping real-time rendering features with tight latency, power, and memory constraints • Fluency with profiling/debug tools (RenderDoc/Xcode Metal frame debugger, perf/ftrace/Instruments, GDB/LLDB) • Experience in working with designers and balancing the design-engineering tradeoffs Preferred: • Text and 2D stacks (Skia, FreeType/HarfBuzz, CoreGraphics), vector/raster pipelines • Color management and HDR (ICC color profiles, wide-gamut workflows) • Compute/graphics interop (Vulkan compute, CUDA/OpenCL/Metal, external memory/semaphores) and image processing chains • Graphics driver or Mesa stack exposure; kernel/media paths • Experience in robotics, AR/VR, wearables, or other real-time, resource-constrained products Company: OpenAI creates artificial intelligence technologies to assist with tasks and provide support for human activities. Founded in 2015, the company is headquartered in San Francisco, California, USA, with a team of 201-500 employees. The company is currently Growth Stage. OpenAI has a track record of offering H1B sponsorships. Seniority level
Seniority level Mid-Senior level Employment type
Employment type Full-time Job function
Industries Software Development Referrals increase your chances of interviewing at Jobright.ai by 2x Inferred from the description for this job
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