Gilder Search Group
Prediktive -Latin America, LATAM, United States
We are looking for a
C++ Video Player Engineer
based in
Latin America
to work on a long-term project for one of our clients, an online video startup based in Los Angeles, California. Our client is the leading free streaming television service in the US. They are defining the future of television, delivering over 100 live, linear channels, in a lean-back experience and thousands of hit movies and television on demand. Its apps are available across all top mobile (iOS, Android), web, and connected TV devices (Roku, Apple TV, Playstation, Amazon Fire TV, Android TV, Vizio, Samsung, and more). The person in this role will design and develop a native C++ player using GStreamer that provides encrypted playback on one or more Smart TVs, Set-Top Boxes, or Gaming Consoles. Responsibilities Build and maintain C++ based Streaming Video Players to run on Smart TV, Set Top Box, or Gaming Console platforms. Build video player plugins using GStreamer. Research and evaluate potential technical solutions. Enable Microsoft PlayReady, Google Widevine DRM protection for video player plugins. Optimize video playback performance, time-to-first-frame (TTFF). Maintain technical documentation. Work and collaborate in teams with engineers, testers, product managers, etc. Work in an Agile, iterative development process. Committing to deliver timely results. Requirements Advanced Level of English. 7+ years of experience in C/C++ programming. Experience in low level native TV platform application development (NDK) such as Roku/FireTV/tvOS/WebTV. Experience with projects that target high refresh rate performance. Familiarity with open source multimedia projects like ffmpeg, GStreamer, and WebRTC. Experience building a streaming video player (in C++ preferred). Strong experience in video streaming protocols such as HLS, Low-Latency HLS, MPEG DASH, CMAF, RTP, RTMP, Timed Metadata (ID3). Familiarity with technologies for developing on Smart TVs, Set Top Boxes, and Gaming Consoles such as Samsung Tizen, Vizio, Hisense, XBOX, PlayStation or others. Knowledge of MultiLingual Text Tracks for Closed Captioning and SubTitle Formats such as WebVTT. Knowledge of MultiLingual Audio and Audio Description Tracks. Strong experience with DRM protection schemes such as MPEG Common Encryption, FairPlay, Widevine, PlayReady. Basic understanding of VOD and linear video workflows using ingest, transmuxing, encoding, SSAI, packaging, and playout. Basic understanding of streaming media in a multi-CDN environment. Strong experience with adaptive bit rate (ABR) ladder algorithms. REST API usage and development. Basic understanding of modern video codecs like HEVC, H.265K, H.264, VP8, VP9, AV1. Knowledge of Dolby Vision and HDR. Strong experience with Agile/Scrum methodologies. Understand how to write clean and testable code. Able to work on a large scope project from start to finish. Be capable of being an owner of a specific component or feature. Familiar with Jira, Confluence tools and communicate tasking estimation and progress regularly to a project manager, Scrum Master. Bonus Points Bachelor’s Degree in Computer Science, Systems Engineering or related fields. What we offer Long term positions Compensation in USD Paid time off Cool clients and products Work with great engineers 4tech Posted:
Thursday, October 30, 2025 Job #
1175
#J-18808-Ljbffr
We are looking for a
C++ Video Player Engineer
based in
Latin America
to work on a long-term project for one of our clients, an online video startup based in Los Angeles, California. Our client is the leading free streaming television service in the US. They are defining the future of television, delivering over 100 live, linear channels, in a lean-back experience and thousands of hit movies and television on demand. Its apps are available across all top mobile (iOS, Android), web, and connected TV devices (Roku, Apple TV, Playstation, Amazon Fire TV, Android TV, Vizio, Samsung, and more). The person in this role will design and develop a native C++ player using GStreamer that provides encrypted playback on one or more Smart TVs, Set-Top Boxes, or Gaming Consoles. Responsibilities Build and maintain C++ based Streaming Video Players to run on Smart TV, Set Top Box, or Gaming Console platforms. Build video player plugins using GStreamer. Research and evaluate potential technical solutions. Enable Microsoft PlayReady, Google Widevine DRM protection for video player plugins. Optimize video playback performance, time-to-first-frame (TTFF). Maintain technical documentation. Work and collaborate in teams with engineers, testers, product managers, etc. Work in an Agile, iterative development process. Committing to deliver timely results. Requirements Advanced Level of English. 7+ years of experience in C/C++ programming. Experience in low level native TV platform application development (NDK) such as Roku/FireTV/tvOS/WebTV. Experience with projects that target high refresh rate performance. Familiarity with open source multimedia projects like ffmpeg, GStreamer, and WebRTC. Experience building a streaming video player (in C++ preferred). Strong experience in video streaming protocols such as HLS, Low-Latency HLS, MPEG DASH, CMAF, RTP, RTMP, Timed Metadata (ID3). Familiarity with technologies for developing on Smart TVs, Set Top Boxes, and Gaming Consoles such as Samsung Tizen, Vizio, Hisense, XBOX, PlayStation or others. Knowledge of MultiLingual Text Tracks for Closed Captioning and SubTitle Formats such as WebVTT. Knowledge of MultiLingual Audio and Audio Description Tracks. Strong experience with DRM protection schemes such as MPEG Common Encryption, FairPlay, Widevine, PlayReady. Basic understanding of VOD and linear video workflows using ingest, transmuxing, encoding, SSAI, packaging, and playout. Basic understanding of streaming media in a multi-CDN environment. Strong experience with adaptive bit rate (ABR) ladder algorithms. REST API usage and development. Basic understanding of modern video codecs like HEVC, H.265K, H.264, VP8, VP9, AV1. Knowledge of Dolby Vision and HDR. Strong experience with Agile/Scrum methodologies. Understand how to write clean and testable code. Able to work on a large scope project from start to finish. Be capable of being an owner of a specific component or feature. Familiar with Jira, Confluence tools and communicate tasking estimation and progress regularly to a project manager, Scrum Master. Bonus Points Bachelor’s Degree in Computer Science, Systems Engineering or related fields. What we offer Long term positions Compensation in USD Paid time off Cool clients and products Work with great engineers 4tech Posted:
Thursday, October 30, 2025 Job #
1175
#J-18808-Ljbffr