The Walt Disney Company
Media Systems Engineer II (PH)
The Walt Disney Company, West Hollywood, California, United States, 90069
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Media Systems Engineer II (PH)
role at
The Walt Disney Company
Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally.
The team marries technology with creativity to build world‑class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.
Reasons to Join:
Building the future of Disney’s media: Our technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come.
Reach, Scale & Impact: Disney+, Hulu, ESPN, ABC, ABC News, and other products and brands serve millions of people globally.
Innovation: We develop and implement groundbreaking products and techniques that shape industry norms and solve complex technical problems.
Content Platforms & Operations Content Platforms & Operations is responsible for the development and ongoing advancement of the technical and operational functions driving the worldwide distribution and monetization of Disney’s linear networks and theatrical content. This includes Disney’s media supply chain and storage, network and theatrical distribution operations, media localization, network transmission and origination, and more.
Please note this is a Project Hire role and has a project end date. Further details will be discussed during the recruiting process. This role requires flexibility to work nights, weekends, and holidays. The current scheduled needs for this role is 2 PM to 11:00 PM.
Job Summary Disney Media Engineers transform the capability and flexibility of how Disney acquires, produces, and distributes content worldwide, ensuring the highest levels of quality, efficiency, and resiliency.
Engineers work between hardware and software technology, possessing a comprehensive understanding of the systems that power generation, monetization, and distribution of consumer‑facing linear and digital video/audio content. Responsibilities include Playout Technology, Studios, Production Control Rooms, Remote Production, Post‑Production, Contribution/Distribution Systems, Networking, Cloud Compute, Production Software and Virtual Environment, and more.
Responsibilities
Architect, design, source, and construct media technology environments to enable acquisition, production, storage, streaming, and distribution of content.
Resolve issues affecting production, broadcast, and content distribution across multiple networks, conduct diagnostic testing and repair complex problems.
Analyze and troubleshoot streaming audio/video signals in IP 2110 and SDI environments.
Analyze and troubleshoot cloud platforms as necessary.
Manage third‑party service providers, enforce agreed scope of services within service agreements.
Select, train, motivate, and evaluate technical staff; coordinate staff training; implement discipline procedures.
Specify and procure equipment, supplies and materials for media technology systems within budget guidelines.
Develop long‑range plans for future media technology needs, including capital improvements.
Assist in developing policies and procedures to integrate all systems and meet business, marketing, and entertainment goals.
Provide operational support for audio and video production/distribution systems across the enterprise.
Utilize system software health monitoring platforms; troubleshoot, install patches, updates, and resolve service problems.
Perform upgrades to system hardware and software workflows under supervision.
Participate in complex engineering projects directed by senior engineers.
Maintain and contribute to system/workflow documentation.
Train and develop peers; conduct peer training sessions.
Influence organization strategy, program, project, and event levels without damaging relationships.
Work effectively in a fast‑paced environment, delivering under tight deadlines and prioritizing projects.
Operate with limited resources, exhibit critical‑thinking, and solve problems creatively.
Perform any other duties necessary to help achieve business objectives.
Required Education, Experience & Skills
3–4 years of experience leading others and ensuring efficient design/build, uptime, and overall stability of technical environments for live media production and distribution.
Bachelor’s Degree in electrical engineering, computer science, or equivalent; or equivalent work experience.
Proficiency in scripting languages (Python, Node.js, Bash, PowerShell); advantage if available.
Experience integrating and refreshing broadcast control room equipment and modern cabling infrastructure.
Proficient in SMPTE standards for broadcast television and video production/streaming environments (e.g., ST 292M, ST 424M, ST 2110, ST 2059, IEE1588, ST 2022‑7, SCTE‑104).
Experience with on‑prem and cloud‑based storage and compute infrastructure; at least one foundational cloud certification required (Microsoft Azure Fundamentals, CompTIA Cloud+, AWS Certified Solutions Architect – Associate).
Knowledge of compression techniques (MPEG‑2/4, HEVC, JPEG 2000, JPEG XS).
Experience with Evertz software control systems such as VistaLink, Magnum, EQX/EXE routers, and monitoring software VLPRO, SDVN, VIP, VUE, MVP.
Experience with major media systems and vendors in asset management, file‑based workflows, media acquisition, transcoding/encoding, graphics, and NAS/SAN technologies.
Knowledge of Nielsen (NACAT), VANC equipment, linear acoustics, and related systems.
Knowledge of coordinated receiver decoders, core devices, edge devices, timing of video and audio systems, and media file formats.
Ability to read and interpret AutoCAD and other technical drawing/documentation tools; proficiency in at least one language (Perl, Python, Ruby, Shell, C or C++).
Advanced track record for designing and building IP‑based broadcast equipment (routers, switchers, audio boards, encoders/decoders, video scalers, playback systems, etc.).
Experience with studio technology, video walls, cameras, VR set technology, image processing systems, touch screens, lighting, etc.
Experience with file‑based workflows such as enterprise media asset management systems; including storage, compute, encode, and distribution.
Experience with production control systems (Imagine Communications, Grass Valley automation, Riedel trunking, Lawo, Calrec, Evertz, Ross).
Experience with transmission systems (RF, satellite, fiber).
Experience with AWS infrastructures and other cloud‑based services (S3/Glacier, EC2).
Physical requirements: ability to climb ladders, work on raised structures and roofs, operate aerial lift platforms, and possess a valid driver’s license.
Compensation Annual salary range: $97,500 – $130,700 for Burbank, California. Compensation may vary based on internal equity, geographic region, and experience. Bonuses, long‑term incentives, and comprehensive benefits may be included.
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Media Systems Engineer II (PH)
role at
The Walt Disney Company
Technology is at the heart of Disney’s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more – all working to build and advance the technological backbone for Disney’s media business globally.
The team marries technology with creativity to build world‑class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Company’s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world.
Reasons to Join:
Building the future of Disney’s media: Our technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come.
Reach, Scale & Impact: Disney+, Hulu, ESPN, ABC, ABC News, and other products and brands serve millions of people globally.
Innovation: We develop and implement groundbreaking products and techniques that shape industry norms and solve complex technical problems.
Content Platforms & Operations Content Platforms & Operations is responsible for the development and ongoing advancement of the technical and operational functions driving the worldwide distribution and monetization of Disney’s linear networks and theatrical content. This includes Disney’s media supply chain and storage, network and theatrical distribution operations, media localization, network transmission and origination, and more.
Please note this is a Project Hire role and has a project end date. Further details will be discussed during the recruiting process. This role requires flexibility to work nights, weekends, and holidays. The current scheduled needs for this role is 2 PM to 11:00 PM.
Job Summary Disney Media Engineers transform the capability and flexibility of how Disney acquires, produces, and distributes content worldwide, ensuring the highest levels of quality, efficiency, and resiliency.
Engineers work between hardware and software technology, possessing a comprehensive understanding of the systems that power generation, monetization, and distribution of consumer‑facing linear and digital video/audio content. Responsibilities include Playout Technology, Studios, Production Control Rooms, Remote Production, Post‑Production, Contribution/Distribution Systems, Networking, Cloud Compute, Production Software and Virtual Environment, and more.
Responsibilities
Architect, design, source, and construct media technology environments to enable acquisition, production, storage, streaming, and distribution of content.
Resolve issues affecting production, broadcast, and content distribution across multiple networks, conduct diagnostic testing and repair complex problems.
Analyze and troubleshoot streaming audio/video signals in IP 2110 and SDI environments.
Analyze and troubleshoot cloud platforms as necessary.
Manage third‑party service providers, enforce agreed scope of services within service agreements.
Select, train, motivate, and evaluate technical staff; coordinate staff training; implement discipline procedures.
Specify and procure equipment, supplies and materials for media technology systems within budget guidelines.
Develop long‑range plans for future media technology needs, including capital improvements.
Assist in developing policies and procedures to integrate all systems and meet business, marketing, and entertainment goals.
Provide operational support for audio and video production/distribution systems across the enterprise.
Utilize system software health monitoring platforms; troubleshoot, install patches, updates, and resolve service problems.
Perform upgrades to system hardware and software workflows under supervision.
Participate in complex engineering projects directed by senior engineers.
Maintain and contribute to system/workflow documentation.
Train and develop peers; conduct peer training sessions.
Influence organization strategy, program, project, and event levels without damaging relationships.
Work effectively in a fast‑paced environment, delivering under tight deadlines and prioritizing projects.
Operate with limited resources, exhibit critical‑thinking, and solve problems creatively.
Perform any other duties necessary to help achieve business objectives.
Required Education, Experience & Skills
3–4 years of experience leading others and ensuring efficient design/build, uptime, and overall stability of technical environments for live media production and distribution.
Bachelor’s Degree in electrical engineering, computer science, or equivalent; or equivalent work experience.
Proficiency in scripting languages (Python, Node.js, Bash, PowerShell); advantage if available.
Experience integrating and refreshing broadcast control room equipment and modern cabling infrastructure.
Proficient in SMPTE standards for broadcast television and video production/streaming environments (e.g., ST 292M, ST 424M, ST 2110, ST 2059, IEE1588, ST 2022‑7, SCTE‑104).
Experience with on‑prem and cloud‑based storage and compute infrastructure; at least one foundational cloud certification required (Microsoft Azure Fundamentals, CompTIA Cloud+, AWS Certified Solutions Architect – Associate).
Knowledge of compression techniques (MPEG‑2/4, HEVC, JPEG 2000, JPEG XS).
Experience with Evertz software control systems such as VistaLink, Magnum, EQX/EXE routers, and monitoring software VLPRO, SDVN, VIP, VUE, MVP.
Experience with major media systems and vendors in asset management, file‑based workflows, media acquisition, transcoding/encoding, graphics, and NAS/SAN technologies.
Knowledge of Nielsen (NACAT), VANC equipment, linear acoustics, and related systems.
Knowledge of coordinated receiver decoders, core devices, edge devices, timing of video and audio systems, and media file formats.
Ability to read and interpret AutoCAD and other technical drawing/documentation tools; proficiency in at least one language (Perl, Python, Ruby, Shell, C or C++).
Advanced track record for designing and building IP‑based broadcast equipment (routers, switchers, audio boards, encoders/decoders, video scalers, playback systems, etc.).
Experience with studio technology, video walls, cameras, VR set technology, image processing systems, touch screens, lighting, etc.
Experience with file‑based workflows such as enterprise media asset management systems; including storage, compute, encode, and distribution.
Experience with production control systems (Imagine Communications, Grass Valley automation, Riedel trunking, Lawo, Calrec, Evertz, Ross).
Experience with transmission systems (RF, satellite, fiber).
Experience with AWS infrastructures and other cloud‑based services (S3/Glacier, EC2).
Physical requirements: ability to climb ladders, work on raised structures and roofs, operate aerial lift platforms, and possess a valid driver’s license.
Compensation Annual salary range: $97,500 – $130,700 for Burbank, California. Compensation may vary based on internal equity, geographic region, and experience. Bonuses, long‑term incentives, and comprehensive benefits may be included.
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