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The Planet Group

The Planet Group is hiring: Graphics Developer in Cupertino

The Planet Group, Cupertino, CA, US, 95014

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Senior Recruiter @ The Planet Group: Creative, Design, Marketing & Product Graphics Developer Location: Remote, but must be local to Culver City, CA, Cupertino, CA or New York, NY Schedule: 40 hours Duration: 12 Months with potential to extend Pay: $118-$120hr, DOE (W2 and benefit options) The Planet Group is looking for a Graphics Developer to join our well-known Fortune 500 client on a 12-month contract, working a remote schedule but located in Culver City, CA, Cupertino, CA, or New York, NY. Graphics Developer Qualifications 7-10 years of experience with real-time graphics and rendering pipelines Strong knowledge of Metal Shading Language (MSL) or equivalent shader languages (OpenGL/GLSL/HLSL/Vulkan) Understanding of ray tracing, ray marching, volumetric rendering, and real-time lighting models Proficiency in Objective-C or C++ (Swift a plus) Experience with AppKit or UIKit environments Skilled in concurrent programming, debugging, and performance optimization Comfortable building shaders, pipelines, and tools used by non-engineering collaborators Proficient with Git and collaborative workflows Strong communication skills and ability to bridge creative and technical perspectives Familiarity with content creation tools such as TouchDesigner, Houdini, or Reality Composer Pro Demonstrated success in large-scale or cross-disciplinary content pipelines Deep expertise in modern rendering pipelines and comfort moving between creative experimentation and low-level optimization A strong understanding of ray tracing, ray marching, volumetric rendering, and general 3D graphics fundamentals is essential Experience with OpenGL, Vulkan, GLSL, or HLSL is valuable Metal proficiency is ideal Technical mastery as well as a strong visual sensibility - the ability to interpret creative direction and shape the look and feel of real-time effects - is required Familiarity with Core Animation, Core Graphics, USD, or SceneKit Experience building apps end-to-end Graphics Developer Description Collaborate closely with designers, producers, creative directors, and engineers Conceive, implement, and refine Metal-based visual effects used across apps and frameworks Translate visual ideas and look-dev references into performant, reusable rendering solutions Combining technical precision with a strong sense for visual quality and composition Other duties as assigned Seniority Level Mid-Senior level Employment Type Contract Job Function Marketing, Advertising, and Engineering Industries Technology, Information and Media Benefits Vision insurance, Medical insurance, 401(k) Referral Notice Referrals increase your chances of interviewing at The Planet Group by 2x #J-18808-Ljbffr