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Technical Director - Tools (Apex Legends) Job at Electronic Arts in Los Angeles

Electronic Arts, Los Angeles, CA, United States


Locations Los Angeles - Chatsworth, California, United States of America Location: Vancouver - Great Northern Way Country: Canada Role ID 211616 Worker Type Regular Employee Studio/Department Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Founded in 2010, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. As a collective of creative developers, we have launched some of the industry's most critically and commercially successful games. We love what we do and want to share our passion with players worldwide. Join us for the opportunity to create groundbreaking games with some of the best developer talents in the industry. Reporting to a Principal Technical Director you will provide Leadership and Technical Direction: Leadership Responsibilities Distill Apex and Respawn goals into tools, pipelines, and workflows team goals and achieve them. Provide technical leadership and mentoring to tools engineers. Balance technical and project long-term goals and vision. Partner with other disciplines on requirements, priorities and planning. Guide a partner-centric engineering culture of empowering content creators. Collaborate on performance management, retention & hiring. Collaborate with other technical directors on Apex's short and long-term technical direction. Collaborate with technical art directors to partner on efforts in the tools and technical art spaces. Technical Responsibilities Provide technical direction for Apex tools engineering. Promote good engineering practices and ensure compliance with standards. Ensure code quality, performance, usability, and stability of tools, workflows, and pipelines. Approve technical design documents and provide code and script review feedback. Manage technical dependencies and risks. Manage technical partnerships within Apex and across Respawn/EA. Spend roughly 80% of time on strategic and leadership work with 20% of your time devoted to hands on tool development. Qualifications 10+ years of software engineering experience with an emphasis on tools/pipelines. Shipped multiplayer AAA titles on multiple generations of hardware platforms. Experience working on large-scale Live Services title. 5+ years of leadership experience. Experience with large code bases, legacy code bases, industry standard tool sets and workflows. Advanced C/C++ skills. COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. #J-18808-Ljbffr In Summary: Respawn Entertainment is the Academy Award-winning studio behind critically acclaimed multi-platform games Apex Legends, Titanfall, and Star Wars™ Jedi: Fallen Order . Reporting to a Principal Technical Director you will provide leadership and technical direction for Apex tools engineering . Responsibilities include providing technical leadership and mentoring to tools engineers . En Español: Localizaciones Los Ángeles - Chatsworth, California, Estados Unidos de América Ubicación: Vancouver - Great Northern Way Country: Canada Role ID 211616 Trabajo Tipo Regular Employee Studio/Department Work Model Hybrid Description & Requirements Electronic Arts crea experiencias de entretenimiento de nuevo nivel que inspiran a jugadores y aficionados en todo el mundo. Aquí, todos son parte de la historia. Parte de una comunidad que se conecta a través del globo. Un lugar donde la creatividad prospera, nuevas perspectivas son invitadas e ideas importan. Nos encanta lo que hacemos y queremos compartir nuestra pasión con los jugadores de todo el mundo. Únase a nosotros para obtener la oportunidad de crear juegos innovadores con algunos de los mejores talentos de desarrollador en la industria. Informando a un Director Técnico Principal le proporcionará Dirección Técnica y Liderazgo: Responsabilidades de liderazgo Distilla Apex y Respawn objetivos en herramientas, tuberías y flujos de trabajo metas del equipo y lograrlos. Proporcionar liderazgio técnico y tutoría a ingenieros de herramienta. Equilibrar las metas técnicas y proyectos a largo plazo y visión. Colaborar con otras disciplinas sobre requisitos, prioridades y experiencia planificada. Guidar una cultura de ingeniería centrada en socios empoderando creadores de contenido. Colaborar en gestión de rendimiento, retención y contratación. Colabora con otros técnicos directos en direcciones a corto y largo plazo de Apex. Si usted reside en un lugar diferente, un reclutador le asesorará sobre el rango y beneficios aplicables. El salario ofrecido se determinará según una serie de factores empresariales y candidatos relevantes (por ejemplo, educación, calificaciones, certificaciones, experiencia, habilidades, ubicación geográfica o necesidades comerciales). RANGES PAY En los EE.UU., ofrecemos un paquete de beneficios que incluyen vacaciones remuneradas (3 semanas al año para comenzar), 80 horas por año de tiempo de enfermedad, 16 días de fiesta pagados del trabajo al año, 10 semanas de descanso pagado para la vinculación con el bebé, seguro médico/dental/visión, seguro de vida, Seguro de discapacidad y 401k) a empleados regulares. Ciertos roles también pueden ser elegibles para bonificación e equidad. Desde el liderazgo que brinda su potencial, hasta crear espacio para aprender y experimentar, le capacitamos a hacer un gran trabajo y buscar oportunidades de crecimiento. Adoptamos un enfoque holístico a nuestros programas de beneficios, haciendo énfasis en la salud física, emocional, financiera, profesional y comunitaria para apoyar una vida equilibrada. Nuestros paquetes están diseñados para satisfacer las necesidades locales y pueden incluir cobertura de atención médica, apoyo al bienestar mental, ahorros de jubilación, tiempo libre gratuito, vacaciones familiares, juegos primarios, etc. Cuidamos ambientes donde nuestros equipos siempre puedan aportar lo mejor de sí mismos a lo que hacen. Electronic Arts es un empleador de igualdad de oportunidades. Todas las decisiones laborales se toman sin tener en cuenta la raza, color, origen nacional, género, identidad o expresión sexual, registros genéticos, orientación sexual, información genética, religión, discapacidad, edad, embarazo, matrimonio, condición familiar, veteranos, estado laboral o otros requisitos requeridos por la ley penal.