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Senior Narrative Technical Animator

That's No Moon Entertainment, Los Angeles, California, United States, 90079

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That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.

We are looking for a Senior Narrative Technical Animator with a passion for creating and maintaining the animation systems, workflow and integration solutions for a AAA title. The Senior Narrative Technical Animator will be a member of the Animation Team and collaborate with other departments such as Engineering, Design, Virtual Production, and Tech Art. This role will support various narrative animation systems, procedural facial animation, and in-game cutscenes and contribute to the unified goal of crafting animations that blur the line between cinematics and gameplay.

Responsibilities

Support the creation and integration of AAA quality gameplay animations that reflect the game design goals and mechanics using Unreal Engine 5

Create and maintain Unreal Engine Blueprints for animation systems and state machines

Use procedural solutions to create process, polish and integrate AAA quality facial animations that are believable and engaging

Collaborate with the animation team to ensure cinematics and gameplay area seamless holistic experience, using Unreal Engine’s sequencer and proprietary workflows

Use and design debug tools to solve animation issues

Be proactive, assisting with troubleshooting workflows, rigging and pipeline issues

Effectively connect with animators, engineers, and design, to give and accept feedback

Support animation tool and workflow development with documentation

Requirements & Skills

Comprehensive understanding of Unreal Engine Blueprints, state machines, blend spaces, montages, anim graphs, and event graphs

Strong understanding of cinematic and scripted animation implementation in Unreal Engine using sequencer and blueprints

Experience working with motion capture data in the game industry with an emphasis on technical knowledge of integration practices

Experience working with Metahumans for facial animation in Unreal Engine 5

Experience working on AAA games with an emphasis on highly realistic assets and animation

Working knowledge of scripting or C++ a bonus

Technical working knowledge of Maya

A passion for making games and the enthusiasm to polish

Strong technical problem-solving and interpersonal skills

Qualities

Flexibility in switching tasks to accommodate production priorities

Ability to appreciate other departments’ perspectives

Maintains integrity and confidence while working in a fast-paced environment

Approachable and respected member of the team

Team oriented with a desire to assist other animators, engineers, and designers

Promotes inclusivity, diversity and fairness

Practices patience and is open to giving and receiving feedback

Leads by example, collaboration, and mentorship

Works at the highest level, technically and aesthetically

Salary The estimated base pay range for this role is $120,000-$160,000 (U.S. only).

Benefits TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

Equal Opportunity That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.

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