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Designer, 3D Texture/Surfacing

Spencer's, Egg Harbor Township, NJ, United States


We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life’s a Party, We’re Makin’ It Fun!” and “So Much Fun It’s Scary!” At Spencer’s and Spirit, we do the right thing always - integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all.

One Team / One Goal We are leaders and owners of our business success. Whether it’s developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness.

We Offer a Comprehensive Benefits Package That Includes

Flexible work environment

Career advancement

Competitive base salary

Bonus opportunity

Vacation, Personal, Sick and Holiday pay

Medical, Dental, Vision, Disability, Life and AD&D insurance

401k with a company match

30% merchandise discount

Responsibilities The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes.

Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes

Leverage Substance Painter / Designer and emerging AI workflows

Manage and review outsourced assets

Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines

Qualifications

Experienced 3D Texture/Lookdev artist

Strong PBR (physically based rendering) fundamentals experience

Hands‑on experience using Substance Painter or Mari

Working knowledge of a 3D software like ZBrush and CLO/Marvelous Designer

Clear understanding of color space, shading, lighting, rendering, and texture baking methods

Proficient in Adobe Photoshop and Illustrator

Strong organizational skills, ability to coordinate multiple projects seamlessly

Strong communication skills and ability to work in a team environment

Self‑starter; comfortable leading the charge with projects and deadlines

3D character art experience is a plus

Experience in games, toys, fashion, or other product development is a plus

Required software experience: Zbrush, Substance Painter/Mari, Clo3D/Marvelous Designer, Illustrator, Photoshop, Blender

Blender, Maya, Mesh Mixer preferred

Pay Range $75,000 - $85,000

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