OverviewWe are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life's a Party, We're Makin' It Fun!” and “So Much Fun It's Scary!”At Spencer's and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all.One Team / One GoalWe are leaders and owners of our business success. Whether it's developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness.We offer a comprehensive benefits package that includes:Flexible work environmentCareer advancementCompetitive base salaryBonus opportunityVacation, Personal, Sick and Holiday payMedical, Dental, Vision, Disability, Life and AD&D insurance401k with a company match30% merchandise discountResponsibilitiesThe Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes.Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumesLeverage Substance Painter / Designer and emerging AI workflowsManage and review outsourced assetsCollaborate across multiple teams and projects, adhering to the needs of the business and deadlinesQualificationsExperienced 3D Texture/Lookdev artistStrong PBR (physically based rendering) fundamentals experienceHands-on experience using Substance Painter or MariWorking knowledge of a 3D software like ZBrush and CLO/ Marvelous DesignerClear understanding of color space, shading, lighting, rendering, and texture baking methodsProficient in Adobe Photoshop and IllustratorStrong organizational skills, ability to coordinate multiple projects seamlesslyStrong communication skills and ability to work in a team environmentSelf-starter; comfortable leading the charge with projects and deadlines3D character art experience is a plusExperience in games, toys, fashion, or other product development is a plusRequired software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, Photoshop, Blender, Maya, Mesh Mixer preferredThe pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position.Pay Range$75,000 - $85,000#J-18808-Ljbffr

Designer, 3D Texture/Surfacing
Unavailable · Egg Harbor Township, NJ, USA ·
- Pay:
- $75,000-$85,000/yr
- Job type:
- Full Time