
Technical Animator: Rigging, Tools & Game Animation Job at Nintendo of America I
Nintendo of America Inc, Austin, TX, United States
A leading gaming company is seeking a Technical Animator to develop rigging solutions for character performances. This role involves collaborating with Animators, Engineers, and Designers to deliver high-quality asset deformation while tackling technical challenges. Candidates should be proficient in Python and have a strong knowledge of Maya and MotionBuilder. The company fosters a welcoming environment encouraging creativity and collaboration. Join us to create unique entertainment experiences.
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