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Motion Graphics Animator

Atomic Kid Studios, LLC, Milford, CT, United States


Motion Graphics Animator (Junior / Mid-Level)

Summary Atomic Kid Studios is seeking a

Motion Graphics Animator (3–5 years experience) to join our Milford, CT studio.

This role begins as a

3–6 month in-house contract engagement , with the opportunity to transition into a full-time position based on performance and studio needs.

We’re looking for a design‑minded animator who can bring polish, momentum, and strong storytelling instincts to a wide range of projects — from product launches and explainer videos to keynote presentations and brand content.

Important All applicants must be able to provide a recent demo reel or several examples of professional work that best represent your skill level and proficiency. Please include this in your profile or resume. Any applications that are submitted that do not include this will be rejected.

What You’ll Do Craft & Execution

Design and animate high-quality motion graphics that elevate the studio’s creative standards

Blend digital design, illustration, 3D elements, photo/video footage, and voice‑over recordings into cohesive narratives

Develop storyboards and keyframes to articulate concepts clearly

Handle projects from concept through final render

Work closely with Creative Leads and Producers

Coordinate with internal and external contributors as needed

Take direction well while also contributing thoughtful ideas

Ownership & Organization

Manage time accurately across multiple concurrent projects

Maintain organized project files and image libraries

Adapt professionally to fast‑moving deadlines and client feedback

Qualifications

3–5 years professional motion design / animation experience

Strong understanding of animation fundamentals (timing, composition, weight, movement)

Required proficiency in Adobe Creative Cloud (After Effects, Premiere, Photoshop, Illustrator; Audition a plus)

Experience integrating voice‑over, music, and sound design

Working knowledge of Cinema 4D, Maya, or similar 3D tools (Blender)

Comfortable working in a Mac‑based studio environment

Strong digital design and layout skills for storyboarding and keyframes

Excellent communication and time management skills

Skills that separate you from the pack

Building web‑friendly, and dynamic animated content in

Rive

Familiarity with

AI based creative tools

(Midjourney, Firefly, and Runway)

Experience with

Cinema 4D

and common plugins (X-Particles, Mocha, Red Giant / Universe, AEScripts)

Unity or Unreal Engine experience

Illustration (digital or mixed media)

Work Structure

This is an in‑house position based in Milford, CT, working side‑by‑side with our team during standard studio hours (Monday–Friday, 9:00am–5:00pm, excluding company holidays)

A dedicated in‑studio workspace will be provided, including a fully equipped Mac workstation with display, keyboard, mouse and raid storage

Initial contract engagement of 3–6 months

Opportunity to transition to full‑time employment based on performance and studio needs

Benefits (Upon Full‑Time Employment)

401(k) with up to 3% employer match (after 60 days of full‑time employment)

Generous Vacation/PTO/Sick Days plan

Performance‑based bonuses

Compensation will be offered based on experience and responsibilities.

Starting date of position is flexible with opportunities for freelance prior to full‑time employment.

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