
Technical Designer San Ramon, CA
Striking Distance Studios, Inc., San Ramon, CA, United States
Welcome to Striking Distance Studios!
Driven by people. Inspired by challenges. Relentless to deliver creative excellence.
At the intersection of art, design and technology lies Striking Distance Studios, a AAA development studio located in the San Ramon Hills of the San Francisco Bay Area.
We are looking for a Technical Designer to work in a cooperative, cross‑disciplinary team environment. This role can be remote within the US and Canada.
RESPONSIBILITIES
Design, document, and tune game mechanics, controls, and systems.
Work with Leads, Systems Designers, Animators and Engineers to create compelling gameplay mechanics.
Collaborate with the team to ensure the highest level of quality and to guarantee visibility and alignment.
Fully document design for Engineers, Prop Artists, and Animators; creatively solve system conflicts and troubleshoot technical limitations.
Balance and tune gameplay to ensure the highest level of player engagement.
Communicate with Production to ensure all deadlines are met.
Work with Design to create tools/workflow enhancements that benefit the team through production.
Work with all teams to prototype and prove out the viability of content, whether it be tools or gameplay mechanics.
QUALIFICATIONS
Minimum of 3+ years AAA design experience.
Strong understanding of design principles and combat design.
Professional experience working in UE4 / UE5.
Coding experience in Unreal Engine C++.
Experience with scripting languages and visual scripting (Blueprint knowledge preferred).
Passion and hunger to make the best games.
Reasonable Accommodation
KRAFTON Americas is committed to the full inclusion of all qualified individuals. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas to begin the interactive process.
EEOC Statement
KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.
In California, the expected salary range for this position is $95,000–$131,000. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job‑related factors that can include experience, education, skills, and location.
Studies have shown that women and people of color are less likely to apply at jobs unless they meet every single qualification. At KRAFTON we are dedicated to building a diverse, inclusive, and authentic workplace, so if you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we encourage you to apply anyway.
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Driven by people. Inspired by challenges. Relentless to deliver creative excellence.
At the intersection of art, design and technology lies Striking Distance Studios, a AAA development studio located in the San Ramon Hills of the San Francisco Bay Area.
We are looking for a Technical Designer to work in a cooperative, cross‑disciplinary team environment. This role can be remote within the US and Canada.
RESPONSIBILITIES
Design, document, and tune game mechanics, controls, and systems.
Work with Leads, Systems Designers, Animators and Engineers to create compelling gameplay mechanics.
Collaborate with the team to ensure the highest level of quality and to guarantee visibility and alignment.
Fully document design for Engineers, Prop Artists, and Animators; creatively solve system conflicts and troubleshoot technical limitations.
Balance and tune gameplay to ensure the highest level of player engagement.
Communicate with Production to ensure all deadlines are met.
Work with Design to create tools/workflow enhancements that benefit the team through production.
Work with all teams to prototype and prove out the viability of content, whether it be tools or gameplay mechanics.
QUALIFICATIONS
Minimum of 3+ years AAA design experience.
Strong understanding of design principles and combat design.
Professional experience working in UE4 / UE5.
Coding experience in Unreal Engine C++.
Experience with scripting languages and visual scripting (Blueprint knowledge preferred).
Passion and hunger to make the best games.
Reasonable Accommodation
KRAFTON Americas is committed to the full inclusion of all qualified individuals. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas to begin the interactive process.
EEOC Statement
KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.
In California, the expected salary range for this position is $95,000–$131,000. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job‑related factors that can include experience, education, skills, and location.
Studies have shown that women and people of color are less likely to apply at jobs unless they meet every single qualification. At KRAFTON we are dedicated to building a diverse, inclusive, and authentic workplace, so if you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we encourage you to apply anyway.
#J-18808-Ljbffr