
UX Experience Designer
eTeam, Minneapolis, MN, United States
Job Title:
UX Experience Designer
Location:
Minneapolis, MN 55402
Hybrid:
3 days per week in office required
Duration:
8 months on contract with possible extension
A User Experience Architect is a user experience professional adept at planning and designing a consistent experience architecture of our customer-facing interfaces and experiences across a spectrum of digital and real-world touchpoints. Partners with business analysts, developers, testers, product owners, and compliance specialists to translate requirements into experience architectures.
Responsibilities
Employs a range of human-centered, accessible design techniques, such as conceptual models, personas, user flows, wireframes, and interactive prototypes, to determine and convey design decisions.
Optimizes experience architecture to promote findability and usability, while accommodating technical and business needs/constraints.
Reviews artifacts and deliverables from peers to ensure they accurately represent or improve upon layout, design, and interaction patterns.
Skills
Figma experience for creating wires and prototypes used for client testing.
Replit experience to aid in designs and prototypes.
Running internal workshops to help identify and refine business requirements.
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UX Experience Designer
Location:
Minneapolis, MN 55402
Hybrid:
3 days per week in office required
Duration:
8 months on contract with possible extension
A User Experience Architect is a user experience professional adept at planning and designing a consistent experience architecture of our customer-facing interfaces and experiences across a spectrum of digital and real-world touchpoints. Partners with business analysts, developers, testers, product owners, and compliance specialists to translate requirements into experience architectures.
Responsibilities
Employs a range of human-centered, accessible design techniques, such as conceptual models, personas, user flows, wireframes, and interactive prototypes, to determine and convey design decisions.
Optimizes experience architecture to promote findability and usability, while accommodating technical and business needs/constraints.
Reviews artifacts and deliverables from peers to ensure they accurately represent or improve upon layout, design, and interaction patterns.
Skills
Figma experience for creating wires and prototypes used for client testing.
Replit experience to aid in designs and prototypes.
Running internal workshops to help identify and refine business requirements.
#J-18808-Ljbffr