
Composer/Sound Designer
Light & Wonder, Chicago, IL, United States
Gaming:
Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.
Position Summary Bring our games to life by creating music and sound effects, as well as voice and instrument recordings for slot machines. Work in a collaborative small team environment with a group of exceptionally talented artists, animators, software engineers, and game designers to provide the best gaming experience for the slot player. The ability to work quickly and efficiently as part of a team, take direction, and maintain a positive attitude under pressure is crucial.
Essential Job Functions
Compose, produce, and mix music for land-based slot games in the style or genre selected for the game.
Create custom sound effects using digital audio workstations and SFX libraries.
Record and edit Foley sound effects, voiceovers, or instruments as needed.
Critically listen and self-monitor to ensure that sounds meet quality standards on all target output devices.
Balance final game sounds on cabinet for field use.
Implement game audio assets using proprietary and/or third‑party audio middleware (FMOD).
Communicate with the game designer and development team in an iterative development process.
Maintain well‑organized working files to facilitate file sharing and collaborative work.
Archive all final working files for future use using version control software.
Targeted pay range: $60,000–$80,000. Total compensation may also include applicable incentive compensation, such as an annual performance bonus.
Benefits include healthcare, dental, vision, paid time off, a generous 401(k) plan, tuition assistance, and more.
Qualifications Training and/or Experience
BA/BS in Music or Audio Engineering or related field (or 4 years of professional experience in MIDI sequencing and digital audio, recording/editing using a commercially available Digital Audio Workstation).
Minimum of 2 years of relevant work experience in music and/or audio production.
Knowledge, Skills and Abilities
Experience recording and editing voiceovers and creating sound effects.
Ability to compose, arrange, and mix music in a wide variety of styles and genres.
Proficiency in Pro Tools, Logic Pro, or comparable DAW with knowledge of advanced techniques and workflow efficiency.
Strong skills in creating and editing sound effects using sound libraries, software synths, and creative processing techniques.
Understanding of EQ, compression, reverb, delay, and spatial audio techniques.
Good understanding of audio interfaces, signal flow, and troubleshooting techniques.
Ability to work well with others in a team environment and take direction.
Ability to provide multiple music/sound effect options in return.
Ability to identify errors and troubleshoot.
Ability to collaborate with immediate sound team, as well as junior and senior colleagues.
Playing an instrument and reading/writing music is a plus.
Comfortable working in both Macintosh and Windows environments is a plus.
Familiarity with FMOD Studio or other interactive audio middleware is a plus.
Experience with any coding language is a plus.
Additional Information This is a hybrid role based in our Chicago studio. Team members are expected to be in the office 3 days a week to support collaboration and studio culture.
Physical Requirements Regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus while working with computer and business equipment. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of this job.
Work Conditions The work conditions are representative and typical of similar jobs in comparable organizations.
Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, or basis of disability or any other federal, state or local protected class.
#J-18808-Ljbffr
Position Summary Bring our games to life by creating music and sound effects, as well as voice and instrument recordings for slot machines. Work in a collaborative small team environment with a group of exceptionally talented artists, animators, software engineers, and game designers to provide the best gaming experience for the slot player. The ability to work quickly and efficiently as part of a team, take direction, and maintain a positive attitude under pressure is crucial.
Essential Job Functions
Compose, produce, and mix music for land-based slot games in the style or genre selected for the game.
Create custom sound effects using digital audio workstations and SFX libraries.
Record and edit Foley sound effects, voiceovers, or instruments as needed.
Critically listen and self-monitor to ensure that sounds meet quality standards on all target output devices.
Balance final game sounds on cabinet for field use.
Implement game audio assets using proprietary and/or third‑party audio middleware (FMOD).
Communicate with the game designer and development team in an iterative development process.
Maintain well‑organized working files to facilitate file sharing and collaborative work.
Archive all final working files for future use using version control software.
Targeted pay range: $60,000–$80,000. Total compensation may also include applicable incentive compensation, such as an annual performance bonus.
Benefits include healthcare, dental, vision, paid time off, a generous 401(k) plan, tuition assistance, and more.
Qualifications Training and/or Experience
BA/BS in Music or Audio Engineering or related field (or 4 years of professional experience in MIDI sequencing and digital audio, recording/editing using a commercially available Digital Audio Workstation).
Minimum of 2 years of relevant work experience in music and/or audio production.
Knowledge, Skills and Abilities
Experience recording and editing voiceovers and creating sound effects.
Ability to compose, arrange, and mix music in a wide variety of styles and genres.
Proficiency in Pro Tools, Logic Pro, or comparable DAW with knowledge of advanced techniques and workflow efficiency.
Strong skills in creating and editing sound effects using sound libraries, software synths, and creative processing techniques.
Understanding of EQ, compression, reverb, delay, and spatial audio techniques.
Good understanding of audio interfaces, signal flow, and troubleshooting techniques.
Ability to work well with others in a team environment and take direction.
Ability to provide multiple music/sound effect options in return.
Ability to identify errors and troubleshoot.
Ability to collaborate with immediate sound team, as well as junior and senior colleagues.
Playing an instrument and reading/writing music is a plus.
Comfortable working in both Macintosh and Windows environments is a plus.
Familiarity with FMOD Studio or other interactive audio middleware is a plus.
Experience with any coding language is a plus.
Additional Information This is a hybrid role based in our Chicago studio. Team members are expected to be in the office 3 days a week to support collaboration and studio culture.
Physical Requirements Regularly required to sit, stand, walk, bend, use hands, operate a computer, and have specific vision abilities to include close and distance vision, and ability to adjust focus while working with computer and business equipment. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions of this job.
Work Conditions The work conditions are representative and typical of similar jobs in comparable organizations.
Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, or basis of disability or any other federal, state or local protected class.
#J-18808-Ljbffr