Mediabistro logo
job logo

Game UX Designer (Mandarin Required)

Avia, San Mateo, CA, United States


Avia is looking for a

creative, senior-level UI/UX Designer

to join our

UXDC (User Experience Design Center) .

This is not a traditional production design role. We’re looking for someone who loves exploring new possibilities, especially through

interaction innovation , and can quickly turn ideas into clear design concepts and

interactive demos .

In this role, you’ll work on innovation initiatives built on top of Avia’s existing game portfolio. You’ll explore new interaction models, fresh UX directions, and new ways to elevate gameplay experience, then bring those ideas to life through prototypes and demos that help teams evaluate, validate, and move promising concepts forward.

You’ll also collaborate closely with global teams to refine ideas from both a visual and experiential perspective, creating strong design input for future product development.

What you’ll be doing

Explore new UX/UI opportunities for Avia’s existing games and turn them into innovative, testable design concepts

Drive design exploration through

interaction innovation , including input patterns, feedback, interface rhythm, immersion, playability, and freshness of experience

Introduce new themes, mechanics, interaction approaches, and visual directions into existing products in ways that support product goals and player experience

Own or lead the full design process from concepting and competitive research to interaction framework design, UI exploration, and high-fidelity output

Create

interactive demos and prototypes

that help the team review ideas, evaluate directions, and validate experience quality

Use

AI design tools

throughout concept exploration and demo creation to accelerate ideation, visual exploration, iteration, and communication

Partner with global teams to refine design concepts across visual style, interface presentation, and detail execution

Support later-stage refinement when concepts move closer to implementation

Work effectively across regions and time zones, with a proactive and collaborative mindset

We’d love to hear from you if you have

3+ years of UI/UX design experience in the game industry

Strong experience in

mobile games ;

casual game experience is a big plus

A strong passion for game experience design and a solid understanding of mobile game interaction patterns, UI structure, and UX fundamentals

Strong interaction design skills and the ability to identify experience opportunities and turn them into structured innovation concepts

Strong visual design skills, with a good eye for hierarchy, layout, pacing, style, and overall polish

Proficiency in Figma

Strong demo / prototype creation skills, with the ability to quickly make ideas tangible and testable

Strong creative thinking and communication skills

The ability to collaborate smoothly with cross-functional and distributed teams

Good written and spoken

Mandarin

for day-to-day global collaboration

Must be

based in the U.S.

Nice to have

Experience taking innovation concepts or demo-driven projects from

0 to 1

Experience in gameplay innovation, interaction innovation, or visual style exploration

Experience working with

global teams

Motion design skills, especially for concept presentation and demo experience

A deeper understanding of

AI-driven design workflows

or innovation methodologies

#J-18808-Ljbffr