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Character Designer

Dreamworks Animation, New York, NY, United States


Responsibilities What would you say you do here?

Demonstrates strong conceptual ideas and visual creativity to form original characters.

Explores and generates a large quantity of diverse ideas for film’s characters. Exploration will include shape variation, degree of caricature and stylization, age, body type, etc.

Builds pages of deeper development for a given character, including facial expressions, body gestures, poses, and attitudes that reflect the inner workings of the character.

Designs costumes and may provide color styling for characters.

Works closely with Modelers. Understands how 2D drawings inform 3D shapes, and is able to describe the transition from flat shapes to volumes both verbally and through supporting drawings.

Communicates progress of work to production staff. Ensure all deadlines are met.

Basic Qualifications What do I need to have in order to do this job?

Ability to think and design from concept to finish independently.

Strong understanding of design principles.

Able to adapt to a broad range of styles from realistic to stylized.

Solid understanding of 3D form.

Strong time management skills.

Desired Qualifications What can I offer?

Proficient in Photoshop, knowledge of Maya and/or ZBrush a plus.

Fully Remote: This position has been designated as fully remote, meaning that the position is expected to contribute from a non‑DreamWorks worksite, most commonly an employee’s residence. Reference: ECNJOBID-3-67-103-209 in the application

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