An exciting opportunity to join a brand new studio in the development of a AAA open-world game.
Work within a talented design team, to create innovative feature, gameplay and system designs, both written and technical, to the highest possible standards. Be an effective communicator to make sure that designs can be translated from written/technical prototypes, into fully implemented features.
Key Duties
Work within a talented, multi-discipline design team and produce detailed feature and system designs to the highest possible quality.
Maintain and iterate on those designs, based upon feedback and the changing nature of the production process.
Utilise in-engine tools to produce gameplay examples and concepts.
Be pro‑active in developing good lines of communication with team members responsible for the implementation of features and systems.
Qualifications
Experience in a design role working on a previously AAA‑published game.
Previous experience in the creation of feature and systems design documentation and prototype specifications.
A solid understanding of gameplay systems and principles.
High level of knowledge of the current games market and a real passion for games.
Effective and comfortable communicator.
Benefits
25 Days Holiday, plus 1 day for your birthday
Studio Shutdown between Christmas and New Year
Bonus Scheme
Private Pension Scheme
Private Healthcare
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Game Designer - 12 Month FTC
Lighthouse games, Whitehouse, TX, USA
Pay: 60.000 - 80.000
Job type: Full Time