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Environment Artist - 12 Month FTC

Lighthouse games · Whitehouse, TX, USA ·

Pay:
40.122 - 60.184
Job type:
Full Time

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.

As an Environment Artist, working alongside the Art Director, you will be responsible for ensuring the worlds we create delight our players with the highest quality visuals that provide the settings for memorable experiences. You have an eye for detail and composition that enables you to make environments feel believable, taking pride in all the work you and your team make. You ensure quality by supporting and mentoring the environment artist team, helping to build a healthy culture where everyone can excel.

Key Duties Include

Work with the Lead and Associate Lead Environment Artist to create a cohesive and immersive game world that meets the creative and technical requirements of the project

Create 3D models and textures of environmental assets such as buildings, terrain, vegetation, and props

Ensure that the game environments are visually consistent and meet the established art style and technical guidelines

Collaborate with other departments, such as level design and lighting to ensure that the environment assets are optimised and integrated into the game world effectively

Assist in developing and implementing new techniques and tools to improve the quality and efficiency of the environment art pipeline

Stay current with the latest industry trends and techniques in environment art and share knowledge with the rest of the team

Maintain clear communication with team members to ensure that project goals and deadlines are met

Work closely with the Technical Artist and Engineering team to ensure that the environment assets are optimised for performance

Participate in critiques and reviews of environment art assets to maintain a high standard of quality and ensure that they meet the needs of the game design

Qualifications

Excellent communication skills (written and verbal)

Excellent collaboration skills, you thrive working as part of a team

An excellent portfolio with recent examples of Environment Art

Strong understanding of shape, form and composition.

Excellent Proficiency with 3D industry standard tools such as Maya, 3DSMax, Blender

Excellent proficiency with surfacing tools such as Photoshop and substance painter

Proven abilities in producing optimized 3D assets for games.

Desirable

Experience with Unreal Engine

Experience with large open-world gamesExperience with hard surface and foliage asset modelling experience

Benefits

25 Days Holiday, plus 1 day for your birthday

Studio Shutdown between Christmas and New Year

Discretionary Bonus Scheme

Private Pension Scheme

Private Healthcare

Health and Well-Being Benefits

Dental Care

Optical treatments

Mental Health Support

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