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MSR Technology Group is hiring: Technical Artist in Auburn Hills

MSR Technology Group, Auburn Hills, MI, USA

Job type: Full Time


Technical Artist/Developer

Auburn Hills, Michigan (on-site)

Full-time

Must Have Technical/Functional Skills

  • Minimum of 5 years of experience with Unity 3D/Unreal
  • Knack for writing clean, readable, and easily maintainable code
  • Strong knowledge of object-oriented design patterns with C#, 3D Vector math and data structures
  • Experience designing immersive applications XR and web/mobile games/apps using Unity
  • Good knowledge of SDKs like OpenVR, Google Daydream ARCore, ARKit and other XR SDKs for Unity
  • Experience with level design
  • Experience in the full game lifecycle, working from early concept through launch
  • Experience designing for and implementing Unity Services
  • Proficient with using version control (e.g. SVN or Git)
  • Experience with game asset and animation pipelines, including character and environment setups
  • Proficient with prefabs, particle systems, game physics, animation, scriptable objects, asset bundles, navigation and scene lighting in Unity
  • Expert understanding of all aspects of game design (level, non-player characters [NPCs], game mechanics)
  • Solid organization skills with adherence to file structures, naming conventions and other established protocols
  • Knowledge about Networking and Database
  • Passion for mobile games/XR technologies and stay in touch with evolving game standards and development technologies
  • Good knowledge of 2D workflow in Unity
  • Good knowledge of different versions of platforms and how to tackle OS specific issues
  • Proven experience implementing best practices for software code development, re-use, and componentization
  • Experience with 3d modeling/rendering and content creation tools like 3ds Max, Maya or similar platforms
  • Experience with other game engines(like Unreal Engine) is a plus