Responsibilities
Work with and lead a gameplay engineering team to craft development of innovative gameplay content systems and experiences
Work with design and production and engineering leadership to manage the gameplay schedule and backlog
Implement, debug and optimize gameplay systems in C/C++ and other languages
Author lean, high-performance, maintainable code
Cultivate strong cross‑disciplinary working relationships based on honesty and transparency among various departments within the studio
Leadership and Management
Provide technical leadership across multiple gameplay systems and features
Mentor, develop, and learn from engineering colleagues
Be a leadership resource for engineers across the entire gameplay team
Help build and maintain an open and energetic team culture
Conduct regular one‑on‑one meetings with team members to provide guidance, feedback, and support their professional development
Participate in the recruitment and onboarding of new team members, ensuring a diverse and skilled team that aligns with project requirements
Facilitate team‑building activities to promote a positive and collaborative working environment
Qualifications
Experience working in Unreal Engine
Passion and enthusiasm for creating fun and engaging gameplay through iteration and innovation
Experience bringing multiple large‑scale game titles to completion on PC and consoles
7+ years of professional game programming experience
Experience managing direct reports
Experience performing in a senior or principal software engineering role or equivalent
Ability to collaborate with other engineers, designers, artists and other game developers
Ability to work well in a fluid, changing environment as creative challenges evolve
Deep knowledge of gameplay systems involving AI, animation, physics, and character‑related systems from engine to game
Expert in C++, debugging, and 3D mathematics
Enjoy working closely with creative and technical team members
Value lean, simple, efficient, well‑tested code
Strong written and verbal communication skills
Preferred: Experience with game console hardware
Preferred: Understanding of game asset pipelines
We are an Equal Employment Opportunity Employer.
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Lead Gameplay Engineer
Lightspeed Studios · Irvine, CA, USA ·
- Pay:
- 60.000 - 80.000
- Job type:
- Full Time