We are launching an exciting new project within our Virtual Art Department (VAD) that will push the absolute boundaries of real‑time world‑building and ICVFX. We’re building out a world‑class team to execute this ambitious vision on a global stage, providing a rare opportunity to showcase the true power of cutting‑edge virtual production technology. If you want to help define the future of collaborative and real‑time filmmaking, we need your expertise to make this project truly amazing.
We are seeking a talented Senior Artist to join our Los Angeles team!
Responsibilities
Advocate for and promote best practices in realtime environment performance, including asset creation, materials, lighting, and related workflows tailored for in‑camera visual effects (ICVFX) and LED volumes.
Serve as an integral contributor within Magnopus’s Virtual Art Department development team.
Create vast, highly detailed, photorealistic procedural landscapes and digital environments optimized for live virtual production execution.
Exercise exceptional problem‑solving skills and creative thinking.
Partner with Production Designers and Art Directors to provide cohesive lighting solutions.
Demonstrate strong communication and interpersonal skills, collaborating across teams and with key stakeholders.
Work closely with the team to tackle complex challenges while shaping and refining best practices and workflows.
Document tools and techniques for departmental reference.
Assist Lead Artist with creating schedules and timelines for projects.
Mentor junior artists while setting visual quality standards.
Work with Leads and stakeholders to address notes from clients or creative teams.
Perform additional responsibilities assigned by the Art Lead.
Required Qualifications
5+ years of experience with real‑time environment art creation in Unreal.
Demonstrated experience building and lighting virtual environments.
Expertise in Maya for modeling and UV work.
Excellent proficiency in Substance Painter/Designer and Photoshop.
Proven expertise in terrain generation software such as Gaea or World Machine to create vast, expansive, and high‑fidelity natural landscapes.
Strong understanding of authoring textures and materials following PBR principles.
Passion for innovation and a steadfast commitment to leading‑edge industry trends and technologies.
Experience collaborating with multidisciplinary teams using task‑management software (JIRA, Shotgun, etc.).
Nice to Haves
Direct experience working on a live LED volume stage or within a dedicated Virtual Art Department (VAD) environment.
Visual Effects experience.
Knowledge of shaders/materials and how they work under the hood.
Basic scripting knowledge (C# / Javascript / Python).
Background in cinematography, film lighting, or live‑action production.
Animation/Rigging experience.
Passion for innovation and a steadfast commitment to leading‑edge industry trends, virtual art department pipelines, and AI tool workflows.
Benefits
We support our employees with generous health care, time off, and other benefits.
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Senior Artist (Virtual Art Department)
Magnopus · Los Angeles, CA, USA ·
- Pay:
- 60.000 - 80.000
- Job type:
- Full Time