Our VFX team is responsible for all visual effects developed in Rebellion's games, including particle, screen post, material, mesh destruction, and UI effects in the proprietary engine “Asura”.
Responsibilities
Drive the creation of high-quality real-time visual effects, setting both artistic and technical benchmarks for the team.
Take ownership of complex effects work—from concept to final implementation—ensuring clarity, performance, and visual impact.
Collaborate with design, art, and code leadership to shape gameplay experiences and maintain a cohesive project vision.
Mentor and support junior and mid-level artists, sharing best practices and fostering growth across the team.
Anticipate technical challenges, propose creative solutions, and help establish efficient workflows and pipelines.
Contribute to documentation, reference gathering, and effect libraries, ensuring resources remain clear and accessible for the wider team.
This exciting opportunity can be based out of any of our studios in Oxford, Warwick or Runcorn. We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition.
We encourage working from our Oxford headquarters but are open to hybrid options based on individual needs.
Qualifications
Proven professional experience in real-time VFX, with a portfolio that demonstrates exceptional timing, clarity, artistry, and technical execution.
Advanced proficiency with industry-standard tools such as Blender, Photoshop, Substance, and After Effects (or equivalent software).
Deep understanding of particle system design, texture workflows, and real-time performance optimisation.
Strong experience with simulation tools like Houdini and Embergen (or similar) for creating complex flipbook assets and simulations.
Ability to take abstract concepts, design goals, or high-level direction and translate them into polished, performant effects that enhance gameplay and storytelling.
Track record of collaborating effectively across design, art, and code to influence and deliver on a cohesive project vision.
Experience mentoring or supporting junior and mid-level artists, sharing knowledge, and setting high standards for craft.
Familiarity with pipelines, profiling, source control, and performance budgets, with the ability to identify and solve technical challenges proactively.
Benefits
22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
Private Medical Insurance, healthcare cash plan, including dental and Vision
Life Assurance, Income Protection & Critical Illness Cover
Enhanced Family Leave
Interest Free, Tax‑Free loans
Enhanced Pension Scheme
EAP a range of Mental Health and Wellbeing Support
Plus loads more… including a wide range of discounts, freebies, and social events!
Right to Work Statement
This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
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Senior VFX Artist
Rebellion · Warwick, NY, USA ·
- Pay:
- 70.000 - 90.000
- Job type:
- Temporary