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Expedock is hiring: 3D Scene Reviewer (Environment Artist) in New York

Expedock · New York, NY, USA · Remote ·

Job type:
Contract

3D Scene Reviewer

Type: Contract, hourly
Location: Remote (Philippines)
Schedule: Flexible
About the work:
You'll review 3D scenes generated by an AI system — buildings, streets, interiors, outdoor environments — and tell us what's wrong with them. Your written feedback is used to make the system better, so the quality of your notes matters more than speed. This is review work, not modeling. You won't be building scenes, you'll be judging them.
What you'll do:
Move through each 3D scene and inspect it from different angles
Find problems: broken geometry, bad textures, wrong scale, poor layout, unrealistic lighting
Take screenshots of the problem areas
Write clear notes explaining what's wrong and how it should be fixed
Work through roughly 3–5 scenes per hour (10–20 minutes each)
What we're looking for:
Professional 3D experience in one of these areas: game environment art, 3D modeling (CAD, furniture, product), or architecture / city planning
A strong eye for what makes a space look believable — proportion, layout, materials, lighting
Comfortable navigating a 3D scene freely with a camera
Clear written English — your notes are the deliverable
A portfolio showing 3D environment or object work
Helpful but not required:
Experience doing QA or art direction on other people's work
Details:
Hourly rate, paid based on hours worked
Ongoing work — first batch is around 1,000 scenes
Fully remote, flexible hours
Requires a computer that can run 3D scenes smoothly and a stable internet connection
How to apply:
Send your CV and portfolio, plus your expected hourly rate.