Real-Time Vfx Artist
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
We are seeking a talented Real-Time VFX artist on a freelance/contract basis. You will be working both independently and collaboratively with the development team to make the best-looking VFX. The Effects Artist is expected to concept/design effects either in 2D or 3D to convey the design/motion and overall idea to their leads.
You will collaborate with our Creative/Art Director in developing visually stunning VFX that enhances our projects' artistic vision. You will create stylistically consistent and impactful VFX assets using particles, geometry, animation, and materials, while ensuring efficiency and adherence to technical budgets. Strong communication skills are essential, as you will regularly update the Creative/Art Director and Producer on project milestones and seek guidance when necessary.
In this role, you will work closely with fellow artists and engineers to optimize the art pipeline and establish technical benchmarks, fostering a collaborative environment. Staying current with industry-standard tools and techniques is vital to your personal and professional development.
This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.
Job Skills
Hands-on experience with game engines (UE4, Unity3D, etc.) Production-ready
3D software and plug-in (Maya, 3Ds Max, Blender, etc.) Production-ready
Knowledge of how to optimize for video game hardware Production-ready
Adobe Photoshop and/or After Effects or Substance Designer Production-ready
Practical and symbolic VFX knowledge Production-ready
Particle / Simulation / Dynamic VFX Production-ready
Shader / Material Authoring Production-ready
Additional Competencies
Programming/scripting experience "Blueprint, Python etc."
Knowledge of Lighting and Post process
Substance Painter
ZBrush / Sculpting workflow
Additional Art Styles for VFX "Realistic / Stylized"
FumeFX / EmberGen
Houdini "Simulation, Automation, Procedural Workflow"
Blender Geometry Nodes "Simulation, procedural Workflow"
Unreal Engine Rendering (Lighting, Rendering)
Deliverables Expectations
On-time delivery of project deliverables
Outcomes delivered as per project specifications, consistently
Time spent on an outcome is within project or budgeted mandays
Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
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VFX Artist Job at Streamline Studios in New York
Streamline Studios · New York, NY, USA · Remote ·
- Job type:
- Contract