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UI/UX Engineer Job at WorkGenius Group in Culver City

WorkGenius Group · Multiple locations ·

Job type:
Full Time

Location: Culver City or Cupertino, CA (Hybrid)
Duration: 12 months
Our client is seeking an experienced UI/UX Engineer to build polished consumer software experiences across mobile platforms. This role sits at the intersection of design and engineering, translating interaction concepts into high-quality, production-ready experiences with exceptional attention to motion, performance, and usability.
Responsibilities Design and implement UI, motion, and interactions for new features and experiences
Partner with product designers to translate static concepts into functional, interactive experiences
Prototype interaction concepts in code to quickly validate usability and feel
Build and maintain shared UI component and motion libraries
Refine transitions, animations, haptics, edge cases, and accessibility behaviors
Balance creative goals with performance, platform conventions, device capabilities, and accessibility requirements
Collaborate with engineering teams on architecture, implementation, and integration
Communicate clearly around project scope, timelines, technical constraints, and trade-offs
Manage multiple concurrent projects while maintaining a high level of design quality
Requirements 6-10 years of experience building production mobile interfaces
Expert-level experience with SwiftUI and UIKit, including interoperability within mature codebases
Advanced experience with animation and gesture APIs across both frameworks
Strong understanding of spring and physics-based motion, interruptible animations, and gesture-driven interactions
Strong design sensibility with the ability to work from Figma designs or ambiguous creative direction
Experience rapidly prototyping interactions using Xcode, Figma, or code
Experience with AI-assisted development and rapid prototyping workflows
Deep understanding of mobile interface guidelines and platform motion conventions
Strong performance optimization skills, including profiling, rendering, layout costs, and frame budgets
Strong project management skills with the ability to manage multiple concurrent initiatives
Portfolio or shipped applications demonstrating hands-on interaction and animation work
Preferred Qualifications Experience with shaders or custom rendering and visual effects
Experience with 3D or immersive application development
Experience with advanced animation and graphics frameworks
Motion graphics experience using After Effects, Cinema 4D, or similar tools
Accessibility engineering experience, including dynamic text, screen readers, and reduced-motion experiences

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