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Finitude is hiring: Producer in New York

Finitude · New York, NY, USA · Remote ·

Pay:
€4800 – €5400 per month
Job type:
Full Time

Salary:

€4800 – €5400

per month (depending on experience & fit)
What We’re Looking For

Join us as a Producer to help us scale and conduct Kinstrife’s development in a healthy, sustainable way. You’ll be the organizational backbone of the project, keeping our remote team on schedule, budget, and focused on what matters most: working towards the vision. Your role won’t involve micromanaging or imposing heavy processes; we strongly believe in a “Minimum Viable Process” and prioritize trust and autonomy over endless meetings and check-ups. Instead, you’ll help establish lightweight, people-centric workflows that grow naturally with the team, empower people to do their best work, while ensuring Kinstrife remains on track to ship.
What You’ll Do

Help ensure that Kinstrife ships on time at a high quality
Own day-to-day project coordination across all disciplines, ensuring the team stays aligned on vision, priorities and timelines
Work closely with founders to maintain and communicate the production schedule, tracking progress against milestones and identifying potential risks early
Facilitate cross-discipline collaboration and help resolve conflicts or blockers between team members
Keep the team focused on scope and help identify when features need adjustment or re-prioritization
Establish and evolve team processes as we scale, finding the right balance between structure and flexibility for a remote, async-first culture
Help build and maintain team culture, morale and communication across a fully remote, growing team
Coordinate internal playtesting and feedback cycles to ensure quality and alignment with our vision
Support and coordinate the ramp-up in Technical QA efforts QA coordination, making sure quality standards are met as we approach release
What’s Needed

7+ years of experience in game production or project management with at least one shipped title
Strong understanding of game development processes and how different disciplines work together
Experience coordinating remote/distributed teams
Pragmatic approach to process: you implement what the team needs, not a rigid process from a textbook
Ability to identify risks and blockers early, and proactively work to resolve them
Strong organizational skills and the ability to see the big picture
Self-motivated and comfortable with autonomy
Fluent in English with excellent written and verbal communication skills for async collaboration
Bonus Points

Experience working with and setting up project management tools
Experience as a producer for strategy and/or RPG games
Experience scaling up a team during production
Familiarity with Unity-based development pipelines
Interest in medieval or historical settings
Additional Info

Please share examples of your work, which may include:
Resume highlighting shipped titles and production experience
Brief cover letter (2-3 paragraphs) describing:

A production challenge you’ve faced and how you solved it
Why you’re interested in working on a project like Kinstrife
Your approach to production, particularly scaling teams and establishing processes

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