Responsibilities
Assist in creating game-ready 3D animations for characters, environments/props, and VFX
Support the creation and adjustment of rigs for 3D models under the guidance of senior animators
Assist in producing and implementing in-game cinematic animations
Help integrate and set up animation assets in the game engine
Collaborate with Animators, Artists, Designers, Programmers, and Technical Artists to support animation production
Participate in animation reviews, iteration, testing, and implementation
Continuously improve animation skills through mentorship and project assignments
Requirements
Basic knowledge of at least one 3D software package (Blender, Maya, or 3ds Max). Willingness to adapt to Blender as Agate’s production pipeline is required
Basic understanding of character rigging and animation principles
Able to create basic character and object animations
Basic understanding of shape keys or blend shapes for facial animation is a plus
Familiarity with importing and setting up animation assets in a game engine (Unreal Engine is a plus)
Portfolio, demo reel, academic projects, or game jam work demonstrating animation skills
Good communication, collaboration, and organizational skills
Eagerness to learn, receive feedback, and improve technical and artistic skills
Final-year student or recent graduate in Animation, Game Development, Digital Arts, or a related field.
Willing to fully work from the Agate Office
What You Get
Paid internship fee.
Opportunity to learn from experienced professionals in the game development industry.
Opportunity to meet other interns.
Experience working in a game development environment.
Opportunity to participate in fun internal events.
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Animator Intern Job at Agate in New York
Agate · New York, NY, USA ·
- Job type:
- Full Time