Refactor Games is hiring: UI Engineer – Unreal Engine 5 (Sports / Simulation Gam
Refactor Games, Santa Monica, California, United States
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We’re looking for a UI Engineer to design, implement, and optimize user interfaces in Unreal Engine 5 for a large-scale AAA sports game. This role focuses on turning UX and visual designs into functional, performant, and polished in-game systems , from menus and HUDs to broadcast-style overlays and dynamic matchday presentation.
You’ll be the technical bridge between design, art, and engineering , making sure that the game’s UI is responsive, intuitive, and seamlessly integrated into gameplay.
We’re looking for a UI Engineer to design, implement, and optimize user interfaces in Unreal Engine 5 for a large-scale AAA sports game. This role focuses on turning UX and visual designs into functional, performant, and polished in-game systems , from menus and HUDs to broadcast-style overlays and dynamic matchday presentation.
You’ll be the technical bridge between design, art, and engineering , making sure that the game’s UI is responsive, intuitive, and seamlessly integrated into gameplay.
You’ll Work On:- Implementing 2D/3D UI systems in Unreal Engine 5 using UMG, Blueprints, and C++
- Building HUDs, menus, scoreboards, overlays, and broadcast-inspired elements
- Creating data-driven widgets that update dynamically with game state (scores, timers, stats, player cards)
- Optimizing UI performance across PC and console targets (memory, draw calls, responsiveness)
- Collaborating with UX designers and UI artists to bring wireframes and mockups to life in-engine
- Supporting localization workflows for menus, text, and HUD elements in multiple languages
- Ensuring input responsiveness across controllers, keyboard/mouse, and other devices
- Integrating UI with backend systems (progression, matchmaking, squad-building features)
- Debugging and maintaining UI systems to ensure stability and clarity throughout development
- 4+ years of professional experience as a UI Engineer in games
- Shipped at least 1 3D video game (sports, action, or simulation preferred)
- Strong proficiency in Unreal Engine 5 , especially UMG and Blueprint/C++ integration
- Solid understanding of UI performance optimization in real-time engines
- Experience with data binding, event-driven UI systems, and state machines
- Ability to work closely with design and art teams to deliver polished, player-friendly interfaces
- Experience with sports or broadcast-style UI systems
- Familiarity with localization pipelines for multi-language menus and HUDs
- Knowledge of animation and motion graphics integration (Niagara, Sequencer, or AE exports)
- Passion for soccer and sports video games
This is a hands-on engineering role : you’ll be responsible for ensuring the game’s menus, HUDs, and presentation systems are both technically sound and visually polished , giving players a seamless experience from kickoff to final whistle.
Seniority level
Seniority level
Mid-Senior level
Employment type
Employment type
Full-time
Job function
Job function
Engineering and Information TechnologyIndustries
Computer Games
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