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Refactor Games

Refactor Games is hiring: UI Engineer – Unreal Engine 5 (Sports / Simulation Gam

Refactor Games, Santa Monica, CA, United States, 90403

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We’re looking for a UI Engineer to design, implement, and optimize user interfaces in Unreal Engine 5 for a large-scale AAA sports game. This role focuses on turning UX and visual designs into functional, performant, and polished in-game systems , from menus and HUDs to broadcast-style overlays and dynamic matchday presentation.

You’ll be the technical bridge between design, art, and engineering , making sure that the game’s UI is responsive, intuitive, and seamlessly integrated into gameplay.

We’re looking for a UI Engineer to design, implement, and optimize user interfaces in Unreal Engine 5 for a large-scale AAA sports game. This role focuses on turning UX and visual designs into functional, performant, and polished in-game systems , from menus and HUDs to broadcast-style overlays and dynamic matchday presentation.

You’ll be the technical bridge between design, art, and engineering , making sure that the game’s UI is responsive, intuitive, and seamlessly integrated into gameplay.

You’ll Work On:
  • Implementing 2D/3D UI systems in Unreal Engine 5 using UMG, Blueprints, and C++
  • Building HUDs, menus, scoreboards, overlays, and broadcast-inspired elements
  • Creating data-driven widgets that update dynamically with game state (scores, timers, stats, player cards)
  • Optimizing UI performance across PC and console targets (memory, draw calls, responsiveness)
  • Collaborating with UX designers and UI artists to bring wireframes and mockups to life in-engine
  • Supporting localization workflows for menus, text, and HUD elements in multiple languages
  • Ensuring input responsiveness across controllers, keyboard/mouse, and other devices
  • Integrating UI with backend systems (progression, matchmaking, squad-building features)
  • Debugging and maintaining UI systems to ensure stability and clarity throughout development
Requirements:
  • 4+ years of professional experience as a UI Engineer in games
  • Shipped at least 1 3D video game (sports, action, or simulation preferred)
  • Strong proficiency in Unreal Engine 5 , especially UMG and Blueprint/C++ integration
  • Solid understanding of UI performance optimization in real-time engines
  • Experience with data binding, event-driven UI systems, and state machines
  • Ability to work closely with design and art teams to deliver polished, player-friendly interfaces
Bonus Points:
  • Experience with sports or broadcast-style UI systems
  • Familiarity with localization pipelines for multi-language menus and HUDs
  • Knowledge of animation and motion graphics integration (Niagara, Sequencer, or AE exports)
  • Passion for soccer and sports video games

This is a hands-on engineering role : you’ll be responsible for ensuring the game’s menus, HUDs, and presentation systems are both technically sound and visually polished , giving players a seamless experience from kickoff to final whistle.

Seniority level

  • Seniority level

    Mid-Senior level

Employment type

  • Employment type

    Full-time

Job function

  • Job function

    Engineering and Information Technology
  • Industries

    Computer Games

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