Sr. Vehicle Artist - ExDev Job at Ripple Effect Studios in Los Angeles
Ripple Effect Studios, Los Angeles, CA, United States, 90079
Overview
Sr. Vehicle Artist - ExDev role at Ripple Effect Studios. This role oversees the quality and artistic consistency of externally developed vehicle assets, guiding external developers to ensure fidelity and performance standards. You will report to the Line Director, Art, and hybrid working options within Vancouver and Los Angeles are considered.
Battlefield is a storied franchise renowned for uncompromising combat gameplay. Ripple Effect is part of the Battlefield Studios ecosystem, focused on delivering the next generation of Battlefield experiences.
What You’ll Do
- Review and provide feedback on externally created vehicle assets and cosmetics.
- Create briefs and organize packages for external production.
- Finalize assets by making visual and technical adjustments.
- Integrate assets into the game and ensure they look and perform as expected.
- Create content for seasonal releases on a cyclical basis.
- Help coordinate vendor communication to internal teams.
- Support external art training and documentation.
What We Are Looking For
- 3 or more years of experience on several game titles with a realistic vehicle art direction, including work with external partners.
- Knowledge of modern hard surface asset workflows, including asset production processes, modeling, and PBR texturing.
- Experience guiding work from outsource artists or working independently.
- Ability to understand, match, and communicate art styles to external artists.
Next Step
- Portfolio or attached examples required, including hyper realism vehicle art.
Compensation And Benefits
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. Pay offered will be determined based on relevant factors.
Pay Ranges
- British Columbia (Vancouver vs. Victoria): CAD 111,600 - 152,800
- California (Los Angeles vs. San Francisco): USD 124,100 - 182,800
- Washington (Seattle vs. Spokane): USD 118,700 - 154,100
Benefits vary by location and may include paid time off, sick time, holidays, parental leave, health insurance, life and disability insurance, retirement plans, and potential bonuses and equity.
About Electronic Arts
Electronic Arts (EA) creates next-level entertainment experiences and supports a diverse, inclusive environment. We value adaptability, resilience, creativity, and curiosity, and we empower teams to do great work and pursue opportunities for growth. Our benefits programs emphasize wellness across physical, emotional, financial, career, and community dimensions.
EA is an equal opportunity employer. Employment decisions are made without regard to race, color, national origin, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, pregnancy, marital status, family status, veteran status, or any other protected characteristic. We also consider applicants with criminal records in accordance with applicable law and provide workplace accommodations as required.
Seniority level
- Mid-Senior level
Employment type
- Full-time
Job function
- Design, Art/Creative, and Information Technology
Industries
- Computer Games