San Antonio ZOO
San Antonio ZOO is hiring: Graphics Engine Software Engineer in Los Angeles
San Antonio ZOO, Los Angeles, CA, US, 90079
Graphics Engine Software Engineer role at San Antonio Zoo
What Youll Do
- Develop and maintain CAD modeling algorithms (editing B-Rep data structures, developing topological algorithms, etc.)
- Develop and maintain rendering code within the graphics core of the CAD engine
- Implement and continuously improve various low-level and complex architectural systems that interface with graphics APIs, modeling, rendering, and proceduralization pipelines
- Analyze code for performance and optimization opportunities related to load times, memory usage and platform-specific performance issues
- Become an expert on our product strategy and customer use cases to provide the best solutions to our growing customer base
- Document functionality and implementation details for production and other engineers
What Youll Need
- B.S. in Computer Science or a related field, or equivalent professional experience
- Proficiency with C++14/17
- Substantial experience with 3D graphics, rendering, and modeling algorithms
- Substantial experience with 3D Graphics APIs such as Vulkan or OpenGL
- Experience with GPU computing APIs such as CUDA
- Strong familiarity with CAD 3D editors such as Blender, Maya, SolidWorks, AutoCAD, or equivalent
- Familiarity with Git
- Experience working with both low-level and visualization-focused aspects of a graphics pipeline
Seniority level
- Entry level
Employment type
- Full-time
Job function
- Engineering and Information Technology
Industries
- Museums, Historical Sites, and Zoos
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