What We Do/Project You are a highly skilled real-time engine expert, editor, and visual storyteller with deep expertise in Unreal Engine, Unity, and post-production editing. You excel in capturing cinematic and gameplay moments that bring video games to life, and in editing those moments into polished, engaging videos for marketing, trailers, and promotional content. With a keen eye for composition, lighting, pacing, and storytelling, you craft visually stunning footage and edits that align with brand and campaign strategies. As a Senior Video Game Capture Artist, you thrive in fast-paced environments, collaborating with creative teams to showcase games in the most immersive ways. This role reports to the Art Director in Global Publishing.
As a Senior Video Game Capture Artist (Unreal & Unity) within Warner Bros. Discovery's Gaming Division, you play a key role in both capturing and editing high-quality gameplay and cinematic content for trailers, social media, and marketing campaigns. You work closely with creative directors, motion artists, and marketing teams to ensure the best visual storytelling possible, leveraging in-engine tools for capture and editing software for polished delivery.
Job Responsibilities / Typical Day in the Role Capture high-quality in-engine footage using Unreal Engine and Unity for marketing, trailers, and promotional materials.
Edit captured footage into engaging trailers, teasers, social assets, and sizzle reels with strong pacing and storytelling.
Create cinematic sequences and gameplay moments that highlight visuals, mechanics, and story elements.
Collaborate with creative teams to align both captured footage and final edits with campaign goals.
Use real-time tools to adjust lighting, cameras, and character placement for optimal shots.
Set up and control in-game scenarios to stage compelling, cinematic moments.
Maintain brand consistency across both raw and edited assets.
Stay up to date on the latest Unreal and Unity features, editing trends, and best practices to enhance both capture and post-production workflows.
Optimize workflows for efficient capture, edit, and delivery cycles.
Organize, archive, and manage captured and edited footage for easy future use.
Must Have Skills / Requirements Unity and Unreal Engine Capture Experience
5-7+ years of experience; Demo Reels or Portfolios required
Advanced Knowledge of Adobe Premier
5-7+ years of experience; Extensive editing experience with Premier
Background in Cinematography or Photography
3-5+ years of experience; Some experience photography and videos.
Nice to Have Skills / Preferred Requirements Passion for Video Games
Soft Skills Strong cinematography skills in composition, lighting, and camera movement.
Deep understanding of storytelling through editing, including pacing, shot selection, and music syncing.
Basic knowledge of color grading and post-production effects for polished final delivery.
Strong storytelling and creative vision to create compelling in-game footage and edits.
Excellent communication and collaboration skills for working closely with creative teams.
Ability to work under tight deadlines, adapt to shifting priorities, and manage multiple projects.
Meticulous attention to detail and a commitment to delivering high-quality assets.
Problem-solving mindset, especially when troubleshooting capture or editing issues.
Takes direction well but also contributes original ideas and creative solutions.
Cinematography or Photography background tends to do well in these roles.
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In Summary: As a Senior Video Game Capture Artist, you thrive in fast-paced environments, collaborating with creative teams to showcase games in the most immersive ways . You excel in capturing cinematic and gameplay moments that bring video games to life . With a keen eye for composition, lighting, pacing, and storytelling, you craft visually stunning footage and edits .
En Español: Lo que hacemos/proyecto Usted es un experto en motores de tiempo real altamente calificado, editor y narrador visual con una profunda experiencia en Unreal Engine, Unity y edición postproducción. Excelente en la captura de momentos cinematográficos y de juego que dan vida a los videojuegos, y en editar esos momentos en vídeos pulidos e interesantes para marketing, tráileres y contenido promocional. Con un agudo ojo por composición, iluminación, ritmo y narración, crea imágenes visualmente impresionantes y ediciones que se alinean con las estrategias de marca y medios sociales. Trabaja en estrecha colaboración con directores creativos, artistas de movimiento y equipos de marketing para garantizar la mejor narración visual posible, aprovechando herramientas dentro del motor para capturar y editar software para una entrega pulida. Responsabilidades de trabajo / Día Típico en el Role Captura imágenes internas de alta calidad utilizando Unreal Engine y Unity para mercadeo, tráileres y materiales promocionales. Edita las imágenes captadas a través de trailers atractivos, teasers, activos sociales y reels sizzle con un fuerte ritmo y narrativa. Crea secuencias cinematográficas y momentos de juego que resaltan los elementos visuales, mecánica y historia. Colaborar con equipos creativos para alinear tanto las películas capturadas como las ediciones finales con la campaña. Disponga de mejores habilidades para mejorar el tiempo de distribución de imágenes, adaptación final y edición de historial. Algunos equipos deben tener conocimientos avanzados y capacidades técnicas de producción gráfica e ingeniería óptima para realizar trabajos post-producción de videoconferenciales, escenas fotográficas o retraturas.

Capture Editing Artist Job at LeadStack in Los Angeles
LeadStack, Los Angeles, CA, USA
Job type: Full Time