
Amazon is hiring: Software Dev Engineer-II, Publisher Tools in San Francisco
Amazon, San Francisco, CA, United States
Software Dev Engineer-II, Publisher Tools
The Kindle Publishing Tools (PubTools) team owns the self-service content creators tools. Our vision is to enable all content creators to prepare and publish their ideated work in a fast, easy, and low-cost manner to Kindle to provide the widest selection of high-quality books with unique Kindle features for our customers.
We achieve this via our product portfolio: Kindle Create (KC), Kindle Previewer (KPR), Online Previewer (OPR) - which is integrated with KDP (Kindle Direct Publishing) title setup workflow and tools like Kindle Comic Book Creator (KC2), Kindle Kids Book Creator (KKBC).
Part of the team, you will invent, design and develop end-to-end products to make book creation experience simpler and high quality.
Key job responsibilities
Collaborate with experienced cross-disciplinary Amazonians to conceive, design, and bring innovative products and services to customers.
Design and implement system architecture and underlying components. Establish design principles, select design patterns, and instill best practices for software development across multiple teams.
Anticipate bottlenecks, make trade-offs, and balance the business needs versus technical constraints.
Work in an agile, startup-like environment to deliver high-quality software.
Basic Qualifications
3+ years of non-internship professional software development experience
2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience
3+ years of Video Games Industry (supporting title Development, Release, or Live Ops) experience
Experience programming with at least one software programming language
Preferred Qualifications
3+ years of full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations experience
Bachelor's degree in computer science or equivalent
Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit https://amazon.jobs/content/en/how-we-hire/accommodations for more information. If the country/region you’re applying in isn’t listed, please contact your Recruiting Partner.
Amazon is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status.
Posted: November 26, 2025 (Updated 36 minutes ago)
#J-18808-Ljbffr
In Summary: The Kindle Publishing Tools (PubTools) team owns the self-service content creators tools . Our vision is to enable all content creators to prepare and publish their ideated work in a fast, easy, and low-cost manner to Kindle . You will invent, design and develop end-to-end products to make book creation experience simpler and high quality .
En Español: El equipo Kindle Publishing Tools (PubTools) es propietario de las herramientas para creadores de contenido de autoservicio. Nuestra visión es permitir que todos los creadores del contenido preparan y publiquen su trabajo ideado de una manera rápida, fácil y económica a Kindle para proporcionar la más amplia selección de libros de alta calidad con características únicas de Kindle a nuestros clientes. Lo logramos a través de nuestra cartera de productos: Kindle Create (KC), Kindle Previewer (KPR), Online Previewer (OPR) -que se integra con el flujo de trabajo de configuración KDP (Kindle Publishing) y herramienta como Direct Kindle Comic Book Creator (Kc2), Kindle Books Creator (KKBC). Establecer principios de diseño, seleccionar patrones de diseños e inculcar mejores prácticas para el desarrollo de software en múltiples equipos. Anticipar cuellos de botella, hacer compromisos y equilibrar las necesidades empresariales frente a restricciones técnicas. Trabajar en un entorno ágil y parecido a una startup para entregar software de alta calidad. Qualificaciones básicas 3+ años de experiencia no pasantía profesional en desarrollo de programas informáticos 2+ años del diseño o arquitectura no pasante (patrones de deseño, fiabilidad y escala) de sistemas nuevos y existentes Experiencia 3 + años de la industria de videojuegos (supportando título Desarrollo, lanzamiento o operaciones en vivo). Si el país/región en que se está solicitando no está incluido, póngase en contacto con su Socio de Reclutamiento. Amazon es un empleador de igualdad de oportunidades y no discrimina sobre la base del estatus de veterano protegido, discapacidad u otro estado legalmente protegido. Publicado: 26 de noviembre de 2025 (actualizado hace 36 minutos) #J-18808-Ljbffr.
The Kindle Publishing Tools (PubTools) team owns the self-service content creators tools. Our vision is to enable all content creators to prepare and publish their ideated work in a fast, easy, and low-cost manner to Kindle to provide the widest selection of high-quality books with unique Kindle features for our customers.
We achieve this via our product portfolio: Kindle Create (KC), Kindle Previewer (KPR), Online Previewer (OPR) - which is integrated with KDP (Kindle Direct Publishing) title setup workflow and tools like Kindle Comic Book Creator (KC2), Kindle Kids Book Creator (KKBC).
Part of the team, you will invent, design and develop end-to-end products to make book creation experience simpler and high quality.
Key job responsibilities
Collaborate with experienced cross-disciplinary Amazonians to conceive, design, and bring innovative products and services to customers.
Design and implement system architecture and underlying components. Establish design principles, select design patterns, and instill best practices for software development across multiple teams.
Anticipate bottlenecks, make trade-offs, and balance the business needs versus technical constraints.
Work in an agile, startup-like environment to deliver high-quality software.
Basic Qualifications
3+ years of non-internship professional software development experience
2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience
3+ years of Video Games Industry (supporting title Development, Release, or Live Ops) experience
Experience programming with at least one software programming language
Preferred Qualifications
3+ years of full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations experience
Bachelor's degree in computer science or equivalent
Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit https://amazon.jobs/content/en/how-we-hire/accommodations for more information. If the country/region you’re applying in isn’t listed, please contact your Recruiting Partner.
Amazon is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status.
Posted: November 26, 2025 (Updated 36 minutes ago)
#J-18808-Ljbffr
In Summary: The Kindle Publishing Tools (PubTools) team owns the self-service content creators tools . Our vision is to enable all content creators to prepare and publish their ideated work in a fast, easy, and low-cost manner to Kindle . You will invent, design and develop end-to-end products to make book creation experience simpler and high quality .
En Español: El equipo Kindle Publishing Tools (PubTools) es propietario de las herramientas para creadores de contenido de autoservicio. Nuestra visión es permitir que todos los creadores del contenido preparan y publiquen su trabajo ideado de una manera rápida, fácil y económica a Kindle para proporcionar la más amplia selección de libros de alta calidad con características únicas de Kindle a nuestros clientes. Lo logramos a través de nuestra cartera de productos: Kindle Create (KC), Kindle Previewer (KPR), Online Previewer (OPR) -que se integra con el flujo de trabajo de configuración KDP (Kindle Publishing) y herramienta como Direct Kindle Comic Book Creator (Kc2), Kindle Books Creator (KKBC). Establecer principios de diseño, seleccionar patrones de diseños e inculcar mejores prácticas para el desarrollo de software en múltiples equipos. Anticipar cuellos de botella, hacer compromisos y equilibrar las necesidades empresariales frente a restricciones técnicas. Trabajar en un entorno ágil y parecido a una startup para entregar software de alta calidad. Qualificaciones básicas 3+ años de experiencia no pasantía profesional en desarrollo de programas informáticos 2+ años del diseño o arquitectura no pasante (patrones de deseño, fiabilidad y escala) de sistemas nuevos y existentes Experiencia 3 + años de la industria de videojuegos (supportando título Desarrollo, lanzamiento o operaciones en vivo). Si el país/región en que se está solicitando no está incluido, póngase en contacto con su Socio de Reclutamiento. Amazon es un empleador de igualdad de oportunidades y no discrimina sobre la base del estatus de veterano protegido, discapacidad u otro estado legalmente protegido. Publicado: 26 de noviembre de 2025 (actualizado hace 36 minutos) #J-18808-Ljbffr.