
User Experience Designer II - Mobile Games
WorkGenius Group, Santa Monica, CA, United States
Title:
User Experience Designer II - Mobile Games
Industry:
Gaming
Location:
Santa Monica, CA
Duration:
6 months
Responsibilities
Design end-to-end UX for mobile features, from early concept through implementation and iteration
Create clear user flows, early explorations, wireframes, and high-fidelity mockups
Deliver visual design that meets the quality bar of a live game
Collaborate closely with Engineers to shepherd designs through implementation, playtests, iteration cycles, and polish
Partner with Game Designers and Product Owners to deliver excellent UX that balances creative vision, technical constraints, and timeline pressures
Requirements
4–6 years of professional experience in UX, game UX, or related interactive design roles
Experience designing UX for mobile games
Strong UX craft including flows, interaction design, information architecture, and usability fundamentals
Strong Figma skills, including component systems and prototyping
Ability to independently own features through implementation in an iterative development environment
Skills
User Experience
UX Design
Mobile Games
Wireframing
Prototyping
Hourly rate is commensurate with experience and is an estimated range provided by WorkGenius.
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User Experience Designer II - Mobile Games
Industry:
Gaming
Location:
Santa Monica, CA
Duration:
6 months
Responsibilities
Design end-to-end UX for mobile features, from early concept through implementation and iteration
Create clear user flows, early explorations, wireframes, and high-fidelity mockups
Deliver visual design that meets the quality bar of a live game
Collaborate closely with Engineers to shepherd designs through implementation, playtests, iteration cycles, and polish
Partner with Game Designers and Product Owners to deliver excellent UX that balances creative vision, technical constraints, and timeline pressures
Requirements
4–6 years of professional experience in UX, game UX, or related interactive design roles
Experience designing UX for mobile games
Strong UX craft including flows, interaction design, information architecture, and usability fundamentals
Strong Figma skills, including component systems and prototyping
Ability to independently own features through implementation in an iterative development environment
Skills
User Experience
UX Design
Mobile Games
Wireframing
Prototyping
Hourly rate is commensurate with experience and is an estimated range provided by WorkGenius.
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