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Game Development Adjunct Creative Arts and Digital Media Pathway

University Of Saint Francis, Fort Wayne, IN, United States


POSITION TITLE
Game Development Adjunct

DEPARTMENT
Creative Arts and Digital Media Pathway

POSITION STATUS
Adjunct

REPORTS TO
Program Director

JOB SUMMARY
Instructor is responsible for teaching students the techniques and pipelines within the Video Game field. Instructor will deliver course materials twice weekly to the class at the defined course time. Courses vary from game engine programming, game development, and game theory.

Major Responsibilities/Activities

Teach course content during the scheduled course time (typically 2.5 hours per week)

Grade student projects and assignments in a timely manner (typically 1-3 hours per week)

Constructively critique student work for improvement.

Provide students with additional learning materials and opportunities.

Teach to the program outcomes.

Teach to an agreed upon syllabus with the Program Director.

Minimum Qualifications
Education

Master’s degree in related field OR

Bachelor’s degree in related field with +3 years of professional experience

Experience

+3 years working in video game or application development related field.

Managing team-based projects.

Knowledge and Skills

Proficiency in C# programming language.

Expertise in the Unity 3D Game Engine.

Experience with multiplatform deployment.

Knowledge of entire game development pipeline.

Knowledge of Unreal Engine a plus.

Knowledge of project management methods such as SCRUM and Agile a plus.

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