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C++ Systems Engineer, Foundations

1x.tech, San Carlos, CA, United States


Software Engineer (C++), Foundations

San Carlos, CA (on-site)

The Role
NEO is a humanoid robot that walks into homes, learns from video, and works alongside people. We need engineers who can make its brain and nervous system faster, more reliable, and more capable.

You’ll own the core C++ infrastructure that everything else runs on: sensor pipelines, motor control loops, inter-process communication, and the foundational libraries that ship on every robot. Your code executes thousands of times per second on hardware moving through the real world.

In This Role You Will:

Design and implement low-latency, high-throughput systems in modern C++ that run reliably on resource-constrained hardware

Own critical real-time infrastructure: sensor fusion pipelines, motor control interfaces, deterministic scheduling, and the foundational libraries shipping on every robot

Build the IPC and serialization layers connecting perception, planning, and actuation—lock-free queues, memory pools, shared‑memory buffers, and high‑rate logging that keeps data flowing without surprises

Establish performance as source of truth through microbenchmarks, flamegraphs, perf counters, regression tracking, and tooling that catches drift under load

Debug difficult issues across layers: toolchain/ABI problems, linking issues, kernel interfaces, cross-compilation, on‑target performance

Make the system reliably boring: deterministic behavior where needed, clean failure modes, sharp interfaces other teams can build on

Ship code that runs on thousands of robots in homes and warehouses, not just prototypes in the lab

You Might Thrive In This Role If You:

Have 5+ years shipping production C++ in performance-critical systems (robotics, autonomous vehicles, HFT, game engines, OS/runtime, compilers, HPC)

Think in cycles, cache lines, and budgets—latency, memory, bandwidth, startup time—and design systems that stay within them under load

Be at home in a Unix/Linux environment, e.g. shells, GNU tools, Unix philosophy

Have shipped real-time systems where failure has physical consequences

Debug at the systems level with benchmarking, profiling, tracing, inspecting assembly code, and heavy use of linux kernel interfaces

Write code other engineers want to build on: clear interfaces, minimal dependencies, obvious correctness

Benefits & Compensation

Salary Range: $156,400 – $253,000 + Equity

Health, dental, and vision insurance

401(k) with company match

Paid time off and holidays

Equal Opportunity Employer
1X is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, ancestry, citizenship, age, marital status, medical condition, genetic information, disability, military or veteran status, or any other characteristic protected under applicable federal, state, or local law.

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