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Character Animator- Generative AI Experiences Software

Apple, Cupertino, CA, United States


Role Number:

200655784-0836

Summary

At Apple, we strive to make great products that empower people and improve their lives. We are looking for a great Character Animator to join our diverse team of engineers, artists and designers and help us take our state of the art character animation systems to the next level. This position focuses on creating high-quality, stylized character animation with emphasis on creative expression, performance, and facial animation to push the limits of the next generation of interactive computing.

Description

This role requires a deep understanding of animation artistry, technical proficiency in Maya, and the ability to work within real-time constraints while maintaining high creative standards.

Minimum Qualifications

Solid grasp on the traditional principles of animation

Experience in expressive facial animation

Expert level of knowledge of Autodesk Maya

Understanding of technical constraints in real-time environments

Great at providing and receiving feedback

Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non-real time

Preferred Qualifications

USD format and workflow familiarity

Experience with procedural animation techniques

Motion capture cleanup and performance enhancement experience

Experience with real-time game engines (Unity, Unreal, or proprietary engines)

Experience with non-linear animation systems, animation statemachines and/or motion matching techniques.

Skilled in modeling and rigging is a plus