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Senior 3D Technical Character Artist

Scattermesh, Herndon, VA, USA

Job type: Full Time


Scattermesh is a fast-paced small company looking to disrupt, transform, and innovate on behalf of our clients. We are inventors, technologists, artisans, problem solvers, and collaborators seeking to redefine the content experience by changing how content is managed and delivered to clients. We have an amazing team and we want to add a few talented revolutionaries who want to make a difference solving hard problems. Create your story and start making an indelible impact today.
Job Summary
Scattermesh is expanding its team and we are looking to hire experienced Senior 3D Technical Facial Character Artists to work across client projects on a full time basis on-site in Herndon, VA. This role requires an artist with strong technical understanding of facial kinematics and human anatomy with the skills to apply that knowledge. The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture painting as it applies to human characters with a focus on facial performances.
Responsibilities and Duties
Surpassing Uncanny Valley -

Create believable and detailed 3D characters applying your strong understanding of anatomy, modeling, sculpting and texturing expertise from scratch or scan data based on concept art.
Pass on Your Knowledge -

As an expert in your field, help your peers grow by giving advice and critiques of their work.
Deliver Results -

Conceptualize, present, and execute ideas within a schedule, while leading the way in technical and artistic problem solving.
Take Initiative -

Design and enhance our character performance pipeline with new tools and techniques. Drive technological solutions to enhance productivity and quality of our products.
Grow -

Research new and emergent technologies and advise how best to apply to our work in a practical way.
Qualifications and Skills
10+ years experience in a professional setting working on characters and digital human technologies
Expert understanding of human facial anatomy, including eyes, skin and hair
Mastery of realistic sculpting, texturing, hair grooming, shading and rendering
Deep understanding of FACS, facial blendshapes and facial performance animation, wrinkle-map systems and beyond in the context of photorealistic human characters
Expert technical skills in Maya, including Python scripting. C++, etc a plus.
Experience collaborating with Riggers, Pipeline Engineers and Supervisors to improve production outcomes
Experience with Metahuman to Maya toolset a plus
Is self-motivated and self-reliant
Must have both a learning and mentoring mind-set
Excellent organizational, communication, and interpersonal skills
US citizenship required
Benefits and Perks
Scattermesh is as obsessed about our employees as our customers. We want to provide great benefits and perks so you can focus on making an impact. We recognize that industry is moving away from better benefits so we have decided to do our part to start reversing the trend. Join us in our quest to disrupt, transform and innovate.
Benefits
Competitive Market Leading Pay
25-30 days - Paid Time Off (PTO) / Holiday
100% Company paid medical/dental/vision/plans
Health Savings Account (HSA)
Dependent Care Flexible Spending Account (FSA)
401(k) Matching with no cliff vest
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