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Principal 3D Generalist

Jam City, New York, NY, USA

Pay: $75,000-$120,000/yr

Job type: Full Time


Overview
Join to apply for the

Principal 3D Generalist

role at

Jam City .

As a leading mobile games developer, Jam City is looking to level up our talent. We’re on the hunt for innovators who are dynamic, collaborative and thrive in a fast-paced environment.

Perks & Benefits

Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*

100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*

Life Insurance, 401k, Flexible Spending Accounts, & More*

Fully Remote

Wellness Activities & Programs

12 Weeks Paid Parental Leave*

Happy Hours

Company Events

Qualifications
We are looking for a

Principal 3D Generalist

to work on a brand new game at the Jam City Narrative Game division. As a generalist, you are a jack of all trades with a strong technical background and problem-solving mindset. You are able to provide art solutions outside the wheelhouse of a regular artist and understand the whole art pipeline to provide a unique perspective. You can fit within any 3D art department and help bring assets to full completion. You are independent and can run with little information.

Requirements

5+ years of 3D game experience

Modeling, texturing, lighting, rigging, skinning and shader development experience

Must have worked on at least two 3D games from conception to completion, one of them on mobile

Complete mastery of Maya and Adobe Creative Suite

Excellent knowledge of Unity

Experience with ZBrush

Familiar with Substance Painter and Designer

Excellent at lighting, with real-time lighting experience and mastery in light baking processes

Ability to work in a broad range of subjects and styles

Firm grasp of both Environment and Character art processes

Good understanding of human and animal anatomy

Strong understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals

Understand 3D pipeline and process as it relates to game development and experience partnering with other disciplines (engineering, design)

Excellent problem-solving ability

Art Degree or equivalent working experience

NICE TO HAVE

Strong 2D concept and illustration skills

Scripting experience in Maya (Mel or Python)

Compensation & Equity
In compliance with local law, compensation for this role is disclosed as part of Jam City\'s total compensation package. The listed range is one component and may include bonuses or incentives. Starting pay depends on factors such as education, experience, location, and market demands. Pay Range: $75,000 — $120,000 per year. This range may be modified in the future. Jam City provides a variety of benefits including medical, dental, vision, parental leave, PTO, 401(k), life, disability, and other insurance.

Check Out Life As a Jam Citizen

Company news and events on our LinkedIn

Company Blog

Employee Feedback on our Comparably page

Find videos on our teams and games on our YouTube

Equity, Diversity & Inclusion
Jam City is an equal opportunity employer. We hire without regard to race, age, sex, pregnancy, national origin, ancestry, religion, ethnicity, marital or domestic partnership status, disability, genetic information, military or veteran status, sexual orientation, gender identity or expression, or any other classification protected by law. We are committed to an inclusive culture through initiatives such as Employee Resource Groups, cultural events, trainings, and more.

About Jam City
Jam City is an award-winning mobile entertainment studio creating engaging games for a global audience. Led by CEO Josh Yguado, Jam City has produced titles like Cookie Jam, Panda Pop, and Harry Potter: Hogwarts Mystery. The company has studios in multiple locations including Los Angeles, Berlin, Buenos Aires, Bogotá, Burbank, Cedar Falls, San Diego, San Francisco, and Toronto.

Seniority level

Mid-Senior level

Employment type

Full-time

Job function

Design, Art/Creative, and Information Technology

Industries

Computer Games

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