Job Description:
Own the GDD and roadmap, and keep both useful.
Lead and support a team of experienced designers, including mentoring, coaching, and workload management.
Champion design quality through honest, collaborative feedback.
Spot risks before they become issues.
Jump into prototypes and testing when needed.
Represent the game internally and externally.
Requirements:
Lead Designer and people manager experience, within the past 5 years, on a successfully released and well-regarded PC or console game, expansion, content pack, or live title release, managing multiple direct reports, design processes, and design information repositories.
6+ years total game design experience, with at least two shipped titles and a team management role.
Hands‑on Unreal Engine 5 experience at an implementation level.
Experience with immersive sims as a player, including the ability to clearly articulate what defines the genre and what makes it special.
Benefits:
Competitive compensation
Full suite of benefits available
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Lead Game Designer
OtherSide Entertainment, Oregon, WI, USA
Pay: 60.000 - 80.000
Job type: Full Time