Overview
At Twisted Mountain Animation we love being partners in production with some of the best studios all around the globe. We take pride in offering a variety of services on a wide range of productions – web, television, games we see it all at Twisted Mountain Animation.
Job Details
Job Title: Unreal Technical Artist – Gameplay Systems
Job Type: Full Time (100% Remote - Canada)
Experience: 3+ Years
What You’ll Do
Design and build reusable gameplay systems and mechanics using Unreal Engine Blueprints
Develop and maintain animation systems, state machines, and animation-driven gameplay logic
Create and support NPCs using behavior trees, AI controllers, and automated gameplay systems
Build and maintain UMG-based user interfaces that integrate cleanly with gameplay systems
Profile, debug, and optimize gameplay systems to ensure strong runtime performance
Implement procedural and data-driven content systems where appropriate
Collaborate with designers, artists, and engineers to turn gameplay requirements into scalable technical solutions
Work within a Perforce-based version control and multi-user production environment
What You Need
Strong experience developing gameplay systems in Unreal Engine using Blueprint scripting
Solid understanding of Unreal animation systems, including animation blueprints and state machines
Experience building and maintaining NPCs, AI behaviors, and automated gameplay systems
Proficiency with UMG UI development and gameplay-driven UI logic
Experience profiling and optimizing gameplay performance in Unreal Engine
Good understanding of 3D math concepts (vectors, transforms, rotations, interpolation)
Comfort working in a collaborative environment using Perforce
Ability to create systems that are reusable, maintainable, and production-ready
Nice To Have
Experience with C++ in Unreal Engine
Knowledge of Niagara and real-time VFX systems
Experience with HLSL, GLSL, or shader development
Familiarity with Maya or other DCC tools
Python scripting experience
Previous experience working in animation or TV production pipelines
This is an exciting opportunity to join a growing company and work on cutting-edge projects. Team members will benefit from a diverse and inclusive culture, work environment, and competitive compensation. If you have a passion for development and are looking for a new opportunity, we want to hear from you.
Please apply here!
Only those selected for an interview will be contacted.
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Unreal Technical Artist – Gameplay Systems
Impleo, New York, NY, USA
Pay: 80.000 - 100.000
Job type: Full Time