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Unreal Technical Artist – Gameplay Systems

Impleo, New York, NY, USA

Pay: 80.000 - 100.000

Job type: Full Time


Overview
At Twisted Mountain Animation we love being partners in production with some of the best studios all around the globe. We take pride in offering a variety of services on a wide range of productions – web, television, games we see it all at Twisted Mountain Animation.

Job Details
Job Title: Unreal Technical Artist – Gameplay Systems

Job Type: Full Time (100% Remote - Canada)

Experience: 3+ Years

What You’ll Do

Design and build reusable gameplay systems and mechanics using Unreal Engine Blueprints

Develop and maintain animation systems, state machines, and animation-driven gameplay logic

Create and support NPCs using behavior trees, AI controllers, and automated gameplay systems

Build and maintain UMG-based user interfaces that integrate cleanly with gameplay systems

Profile, debug, and optimize gameplay systems to ensure strong runtime performance

Implement procedural and data-driven content systems where appropriate

Collaborate with designers, artists, and engineers to turn gameplay requirements into scalable technical solutions

Work within a Perforce-based version control and multi-user production environment

What You Need

Strong experience developing gameplay systems in Unreal Engine using Blueprint scripting

Solid understanding of Unreal animation systems, including animation blueprints and state machines

Experience building and maintaining NPCs, AI behaviors, and automated gameplay systems

Proficiency with UMG UI development and gameplay-driven UI logic

Experience profiling and optimizing gameplay performance in Unreal Engine

Good understanding of 3D math concepts (vectors, transforms, rotations, interpolation)

Comfort working in a collaborative environment using Perforce

Ability to create systems that are reusable, maintainable, and production-ready

Nice To Have

Experience with C++ in Unreal Engine

Knowledge of Niagara and real-time VFX systems

Experience with HLSL, GLSL, or shader development

Familiarity with Maya or other DCC tools

Python scripting experience

Previous experience working in animation or TV production pipelines

This is an exciting opportunity to join a growing company and work on cutting-edge projects. Team members will benefit from a diverse and inclusive culture, work environment, and competitive compensation. If you have a passion for development and are looking for a new opportunity, we want to hear from you.

Please apply here!

Only those selected for an interview will be contacted.

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