HandyGames™ operates as an international indie game and premium mobile game publisher and developer.
Are you looking for a challenging job in the gaming industry in an attractive work environment? Are you goal-oriented, a strong team player and interested in becoming part of an international team of professionals? Then contribute to the success story of HandyGames™ and take the opportunity to work for one of Germany’s top game developers and publishers! We are looking for a Senior Software Engineer (f/m/d) with strong development skills for our headquarters in Giebelstadt/Germany (on-site only).
For our current in-house game project set in a gothic-inspired science fictions world with a strong focus on story and combat, we are looking for a talented Senior Software Engineer (f/m/d) to join our team as soon as possible.
In this role, you will primarily work with the Unity game engine and internal tools. Your focus will be on the technical implementation and further development of core gameplay systems such as combat, traversal, and exploration.
Be part of the team and create next-gen content for PS5, Xbox series X, PC and more!
Development and implementation of gameplay systems in the Unity game engine
Close collaboration with Game Design, Animation, VFX, and Level Design to bring new features to life
Prototyping new mechanics and tools to make ideas quickly testable
Integrations of animations (e.g., state machines, animation events) and VFX into gameplay logic
Optimization of performance, stability, and memory usage in the Unity game engine
Writing clean, maintainable, and well-documented code
Supporting and mentoring junior software engineers on the team
Troubleshooting, debugging, and continuously improving existing systems
Nice conditions at HandyGames™
40 hours per week
Flexible working hours and 30 days of vacation
A short and quick decision-making process due to flat hierarchies
The opportunity to work with a team of experienced professionals
Modern workplaces with state-of-the-art technology
On-site amenities
Team restaurant
In-house gym
EV charging station
Company apartment on request
Several years of professional experience as a Gameplay programmer or Software Engineer, ideally in action or RPG titles
Strong proficiency in C# and the Unity game engine
Hands-on experience with animation systems, state machines, physics, collision handling, timing, and character controller logic
A strong sense for gameplay quality, responsiveness, and player experience
Experience with profiling, debugging, and performance optimization
Comfortable working closely with Game Design, Animation, VFX, and Art
Structured, team-oriented, and solution-driven way of working
Very good command of written and spoken English
Nice to have: Experience with tools development, Behaviour Designer, or Playmaker Scripting
#J-18808-Ljbffr

Senior Unity Gameplay Engineer - On-site, Flexible Hours
Playingmobile, New Bremen, OH, USA
Pay: 125.000 - 150.000
Job type: Full Time