Blizzard Entertainment is seeking an Animator for an unannounced game project in Irvine, California. The role involves creating animations for diverse characters and collaborating with various teams to develop an animation style and pipeline.
This is a 5-month temporary position with a hybrid work model, accommodating on-site and remote work. The ideal candidate should have a strong animation background and expertise in using tools such as Maya and Unreal Engine.
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Gameplay Animator — Hybrid/Remote (Temp)
Blizzard Entertainment · Irvine, CA, USA ·
- Pay:
- 10.000 - 60.000
- Job type:
- Temporary